identity matrix
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@@ -7,6 +7,8 @@ namespace PveTeam.Mathematics
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{
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{
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public class Transform
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public class Transform
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{
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{
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public static Transform Identity => Matrix4x4.Identity;
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private Matrix4x4 _backingMatrix;
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private Matrix4x4 _backingMatrix;
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private Vector3 _position;
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private Vector3 _position;
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