diff --git a/Components/ServerSwitcherComponent.cs b/Components/ServerSwitcherComponent.cs index 457f62c..1269223 100644 --- a/Components/ServerSwitcherComponent.cs +++ b/Components/ServerSwitcherComponent.cs @@ -805,10 +805,5 @@ namespace SeamlessClient.ServerSwitching Seamless.TryShow("Saving PlayerID: " + savingPlayerId.ToString()); Seamless.TryShow($"AFTER {MySession.Static.LocalHumanPlayer == null} - {MySession.Static.LocalCharacter == null}"); } - - - - - } } diff --git a/OnlinePlayersWindow/OnlineNexusPlayersWindow.cs b/OnlinePlayersWindow/OnlineNexusPlayersWindow.cs index 75f0a64..4f304dc 100644 --- a/OnlinePlayersWindow/OnlineNexusPlayersWindow.cs +++ b/OnlinePlayersWindow/OnlineNexusPlayersWindow.cs @@ -175,7 +175,7 @@ namespace SeamlessClient.OnlinePlayersWindow [HarmonyPatch(typeof(MyGuiScreenPlayers), "SendPingsAndRefresh")] private static void SendPingsAndRefresh1(SerializableDictionary dictionary) { - Seamless.TryShow("Hello World!"); + //Seamless.TryShow("Hello World!"); if (Sandbox.Engine.Platform.Game.IsDedicated) { diff --git a/Seamless.cs b/Seamless.cs index 9a26a6e..c47180b 100644 --- a/Seamless.cs +++ b/Seamless.cs @@ -144,8 +144,6 @@ namespace SeamlessClient public static void SendSeamlessVersion() { - - ClientMessage response = new ClientMessage(SeamlessVersion.ToString()); MyAPIGateway.Multiplayer?.SendMessageToServer(SeamlessClientNetId, MessageUtils.Serialize(response)); Seamless.TryShow("Sending Seamless request..."); @@ -165,7 +163,6 @@ namespace SeamlessClient if (MyAPIGateway.Multiplayer == null) { isSeamlessServer = false; - Initilized = false; return; }