Removed the need to ping the target server first. May reduce load times for high latency people

This commit is contained in:
Bob Da Ross
2021-06-16 23:45:12 -05:00
parent e9cac15a3a
commit 1a1a47d07a
5 changed files with 50 additions and 38 deletions

View File

@@ -46,7 +46,8 @@ namespace SeamlessClientPlugin.SeamlessTransfer
[ProtoMember(9)]
public MyObjectBuilder_Toolbar PlayerToolbar;
public List<Vector3> PlayerBuildSlots;
[ProtoMember(10)]
public string ServerName;
public Transfer(ulong ServerID, string IPAdress)
{