Merge branch 'master' into PluginLoader
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@@ -194,7 +194,6 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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MySession.Static.InGameTime = MyObjectBuilder_Checkpoint.DEFAULT_DATE;
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MySession.Static.ElapsedGameTime = new TimeSpan(TargetWorld.Checkpoint.ElapsedGameTime);
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MySession.Static.Settings.EnableSpectator = false;
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MySession.Static.Password = TargetWorld.Checkpoint.Password;
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MySession.Static.PreviousEnvironmentHostility = TargetWorld.Checkpoint.PreviousEnvironmentHostility;
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@@ -333,7 +332,7 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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//Clear all old players and clients.
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Sync.Clients.Clear();
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Sync.Players.ClearPlayers();
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MyHud.Chat.UnregisterChat(MyMultiplayer.Static);
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MySession.Static.Gpss.RemovePlayerGpss(MySession.Static.LocalPlayerId);
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