rollback to stable version

This commit is contained in:
2024-12-12 19:34:17 -05:00
parent 76eba720df
commit 4e728d823e
3 changed files with 10 additions and 15 deletions

View File

@@ -180,14 +180,13 @@ namespace SeamlessClient.ServerSwitching
}
SendPlayerData.Invoke(MyMultiplayer.Static, new object[] { MyGameService.OnlineName });
isSwitch = false;
}
}
public static bool LoadClientsFromWorld(ref List<MyObjectBuilder_Client> clients)
{
if(!isSwitch || clients == null || clients.Count == 0)
return true;
if(clients == null || clients.Count == 0)
return false;
//Dictionary<ulong, MyConnectedClientData>
@@ -210,16 +209,13 @@ namespace SeamlessClient.ServerSwitching
}
return false;
return true;
}
private static bool ProcessAllMembersData(ref AllMembersDataMsg msg)
{
if(!isSwitch)
return true;
Sync.Players.ClearIdentities();
if (msg.Identities != null)
@@ -614,6 +610,11 @@ namespace SeamlessClient.ServerSwitching
PauseClient.Invoke(MyMultiplayer.Static, new object[] { false });
MySandboxGame.PausePop();
MyHud.Notifications.Remove(MyNotificationSingletons.ConnectionProblem);
isSwitch = false;
}