Revert to previous commit

Revert to b95232027a
This commit is contained in:
avaness
2024-08-02 18:55:57 -05:00
parent 53b20a2396
commit 76eba720df
5 changed files with 26 additions and 99 deletions

View File

@@ -27,14 +27,6 @@ using Sandbox.Game;
using VRage.Game.ModAPI;
using VRage.Utils;
using SeamlessClient.ServerSwitching;
using System.Threading;
using System.Diagnostics;
using System.Runtime.Remoting.Metadata.W3cXsd2001;
using VRage.Scripting;
using EmptyKeys.UserInterface.Generated.StoreBlockView_Bindings;
using VRage.Game.Components;
using System.CodeDom;
using VRage.Collections;
namespace SeamlessClient.Components
{
@@ -52,7 +44,6 @@ namespace SeamlessClient.Components
private static FieldInfo AdminSettings;
private static FieldInfo RemoteAdminSettings;
private static FieldInfo VirtualClients;
private static FieldInfo SessionComponents;
private static PropertyInfo MySessionLayer;
public static MyGameServerItem TargetServer { get; private set; }
@@ -61,8 +52,6 @@ namespace SeamlessClient.Components
public static ServerSwitcherComponentOLD Instance { get; private set; }
private string OldArmorSkin { get; set; } = string.Empty;
private static Stopwatch LoadTime = new Stopwatch();
public ServerSwitcherComponentOLD() { Instance = this; }
@@ -83,9 +72,7 @@ namespace SeamlessClient.Components
RemoteAdminSettings = PatchUtils.GetField(typeof(MySession), "m_remoteAdminSettings");
LoadMembersFromWorld = PatchUtils.GetMethod(typeof(MySession), "LoadMembersFromWorld");
InitVirtualClients = PatchUtils.GetMethod(PatchUtils.VirtualClientsType, "Init");
SessionComponents = PatchUtils.GetField(typeof(MySession), "m_loadOrder");
VirtualClients = PatchUtils.GetField(typeof(MySession), "VirtualClients");
patcher.Patch(onJoin, postfix: new HarmonyMethod(Get(typeof(ServerSwitcherComponentOLD), nameof(OnUserJoined))));
base.Patch(patcher);
@@ -100,9 +87,6 @@ namespace SeamlessClient.Components
//Invoke the switch event
ForceClientConnection();
isSeamlessSwitching = false;
LoadTime.Stop();
MyAPIGateway.Utilities?.ShowMessage("Seamless", $"Loading Time: {LoadTime.Elapsed.ToString(@"s\.fff")}s");
}
}
@@ -113,8 +97,6 @@ namespace SeamlessClient.Components
TargetServer = _TargetServer;
TargetWorld = _TargetWorld;
LoadTime.Restart();
MySandboxGame.Static.Invoke(delegate
{
//Set camera controller to fixed spectator
@@ -178,7 +160,6 @@ namespace SeamlessClient.Components
MyModAPIHelper.Initialize();
MySession.Static.LoadDataComponents();
//MySession.Static.LoadObjectBuildersComponents(TargetWorld.Checkpoint.SessionComponents);
MyModAPIHelper.Initialize();
// MySession.Static.LoadObjectBuildersComponents(TargetWorld.Checkpoint.SessionComponents);
@@ -193,7 +174,7 @@ namespace SeamlessClient.Components
UpdateWorldGenerator();
UpdateSessionComponents(TargetWorld.Checkpoint.SessionComponents);
StartEntitySync();
@@ -205,12 +186,8 @@ namespace SeamlessClient.Components
MyMultiplayer.Static.StartProcessingClientMessages();
//Recreate all controls... Will fix weird gui/paint/crap
MyGuiScreenHudSpace.Static?.RecreateControls(true);
MyGuiScreenHudSpace.Static.RecreateControls(true);
//MySession.Static.LocalHumanPlayer.BuildArmorSkin = OldArmorSkin;
//Pop any queued pause popup messages. Dirty way
for(int i = 0; i < 10; i++)
MySandboxGame.PausePop();
}
private static void LoadOnlinePlayers()
@@ -295,10 +272,6 @@ namespace SeamlessClient.Components
MySession.Static.CustomLoadingScreenImage = TargetWorld.Checkpoint.CustomLoadingScreenImage;
MySession.Static.CustomLoadingScreenText = TargetWorld.Checkpoint.CustomLoadingScreenText;
MySession.Static.CustomSkybox = TargetWorld.Checkpoint.CustomSkybox;
MyAPIUtilities.Static.Variables = TargetWorld.Checkpoint.ScriptManagerData.variables.Dictionary;
try
{
@@ -308,7 +281,7 @@ namespace SeamlessClient.Components
}
catch (Exception ex)
{
Seamless.TryShow($"An error occurred while loading GPS points! You will have an empty gps list! \n {ex.ToString()}");
Seamless.TryShow($"An error occured while loading GPS points! You will have an empty gps list! \n {ex.ToString()}");
}
@@ -404,11 +377,10 @@ namespace SeamlessClient.Components
//Request client state batch
(MyMultiplayer.Static as MyMultiplayerClientBase).RequestBatchConfirmation();
MyMultiplayer.Static.PendingReplicablesDone += MyMultiplayer_PendingReplicableDone;
MyMultiplayer.Static.PendingReplicablesDone += MyMultiplayer_PendingReplicablesDone;
//typeof(MyGuiScreenTerminal).GetMethod("CreateTabs")
MySession.Static.LoadDataComponents();
//Session.Static.LoadObjectBuildersComponents(TargetWorld.Checkpoint.SessionComponents);
//MyGuiSandbox.LoadData(false);
//MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen(MyPerGameSettings.GUI.HUDScreen));
MyRenderProxy.RebuildCullingStructure();
@@ -418,13 +390,13 @@ namespace SeamlessClient.Components
Seamless.TryShow("Loading Complete!");
}
private static void MyMultiplayer_PendingReplicableDone()
private static void MyMultiplayer_PendingReplicablesDone()
{
if (MySession.Static.VoxelMaps.Instances.Count > 0)
{
MySandboxGame.AreClipmapsReady = false;
}
MyMultiplayer.Static.PendingReplicablesDone -= MyMultiplayer_PendingReplicableDone;
MyMultiplayer.Static.PendingReplicablesDone -= MyMultiplayer_PendingReplicablesDone;
}
@@ -475,7 +447,7 @@ namespace SeamlessClient.Components
MySessionComponentIngameHelp component = MySession.Static.GetComponent<MySessionComponentIngameHelp>();
component?.TryCancelObjective();
//Clear all old players and clients.
Sync.Clients.Clear();
Sync.Players.ClearPlayers();
@@ -488,17 +460,8 @@ namespace SeamlessClient.Components
MySession.Static.Gpss.RemovePlayerGpss(MySession.Static.LocalPlayerId);
MyHud.GpsMarkers.Clear();
MyMultiplayer.Static.ReplicationLayer.Disconnect();
UnloadSessionComponents();
MyMultiplayer.Static.ReplicationLayer.Dispose();
MyMultiplayer.Static.Dispose();
//Clear all old players and clients.
MyMultiplayer.Static = null;
//Close any respawn screens that are open
@@ -519,49 +482,7 @@ namespace SeamlessClient.Components
}
}
private void UnloadSessionComponents()
{
List<MySessionComponentBase> sessions = (List<MySessionComponentBase>)SessionComponents.GetValue(MySession.Static);
foreach(var session in sessions)
{
if(session.ModContext == null)
continue;
if (session.Initialized == false)
continue;
MethodInfo unload = PatchUtils.GetMethod(typeof(MySessionComponentBase), "UnloadData");
unload.Invoke(session, null);
FieldInfo inited = PatchUtils.GetField(typeof(MySessionComponentBase), "m_initialized");
inited.SetValue(session, false);
MyLog.Default.WriteLine($"{session.GetType()}");
}
}
static List<Type> ValidInitTypes = new List<Type>() { typeof(MyProceduralWorldGenerator), typeof(MySessionComponentSafeZones) };
private static void UpdateSessionComponents(List<MyObjectBuilder_SessionComponent> objectBuilderData)
{
FieldInfo sessionComps = PatchUtils.GetField(typeof(MySession), "m_sessionComponents");
CachingDictionary<Type, MySessionComponentBase> dict = (CachingDictionary<Type, MySessionComponentBase>)sessionComps.GetValue(MySession.Static);
foreach (var entity in objectBuilderData)
{
Type t = MySessionComponentMapping.TryGetMappedSessionComponentType(entity.GetType());
if(dict.TryGetValue(t, out var component) & ValidInitTypes.Contains(component.GetType()))
{
component.Init(entity);
}
}
}