Fixed null values
This commit is contained in:
@@ -1,293 +0,0 @@
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using HarmonyLib;
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using Sandbox.Engine.Multiplayer;
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using Sandbox.Engine.Networking;
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using Sandbox.Game.Multiplayer;
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using Sandbox.Game.World;
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using Sandbox.Graphics.GUI;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using VRage;
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using VRage.FileSystem;
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using VRage.Game;
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using VRage.GameServices;
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using VRage.Network;
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using VRage.Utils;
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namespace SeamlessClientPlugin.SeamlessTransfer
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{
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public static class Patches
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{
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/* All internal classes Types */
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public static readonly Type ClientType = Type.GetType("Sandbox.Engine.Multiplayer.MyMultiplayerClient, Sandbox.Game");
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public static readonly Type SyncLayerType = Type.GetType("Sandbox.Game.Multiplayer.MySyncLayer, Sandbox.Game");
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public static readonly Type MyTransportLayerType = Type.GetType("Sandbox.Engine.Multiplayer.MyTransportLayer, Sandbox.Game");
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public static readonly Type MySessionType = Type.GetType("Sandbox.Game.World.MySession, Sandbox.Game");
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public static readonly Type VirtualClientsType = Type.GetType("Sandbox.Engine.Multiplayer.MyVirtualClients, Sandbox.Game");
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public static readonly Type GUIScreenChat = Type.GetType("Sandbox.Game.Gui.MyGuiScreenChat, Sandbox.Game");
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public static readonly Type MyMultiplayerClientBase = Type.GetType("Sandbox.Engine.Multiplayer.MyMultiplayerClientBase, Sandbox.Game");
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/* Harmony Patcher */
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private static Harmony Patcher = new Harmony("SeamlessClientPatcher");
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/* Static Contructors */
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public static ConstructorInfo ClientConstructor { get; private set; }
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public static ConstructorInfo SyncLayerConstructor { get; private set; }
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public static ConstructorInfo TransportLayerConstructor { get; private set; }
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public static ConstructorInfo MySessionConstructor { get; private set; }
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public static ConstructorInfo MyMultiplayerClientBaseConstructor { get; private set; }
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/* Static FieldInfos */
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public static FieldInfo MySessionLayer { get; private set; }
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public static FieldInfo VirtualClients { get; private set; }
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public static FieldInfo AdminSettings { get; private set; }
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public static FieldInfo RemoteAdminSettings { get; private set; }
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public static FieldInfo MPlayerGPSCollection { get; private set; }
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/* Static MethodInfos */
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public static MethodInfo InitVirtualClients { get; private set; }
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public static MethodInfo LoadPlayerInternal { get; private set; }
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public static MethodInfo LoadMembersFromWorld { get; private set; }
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public static MethodInfo LoadMultiplayer { get; private set; }
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public static event EventHandler<JoinResultMsg> OnJoinEvent;
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public static void GetPatches()
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{
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//Get reflected values and store them
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/* Get Constructors */
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ClientConstructor = GetConstructor(ClientType, BindingFlags.Instance | BindingFlags.NonPublic, new Type[2] { typeof(MyGameServerItem), SyncLayerType });
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SyncLayerConstructor = GetConstructor(SyncLayerType, BindingFlags.Instance | BindingFlags.NonPublic, new Type[1] { MyTransportLayerType });
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TransportLayerConstructor = GetConstructor(MyTransportLayerType, BindingFlags.Instance | BindingFlags.Public, new Type[1] { typeof(int) });
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MySessionConstructor = GetConstructor(MySessionType, BindingFlags.Instance | BindingFlags.NonPublic, new Type[2] { typeof(MySyncLayer), typeof(bool) });
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MyMultiplayerClientBaseConstructor = GetConstructor(MyMultiplayerClientBase, BindingFlags.Instance | BindingFlags.NonPublic, new Type[] { typeof(MySyncLayer) });
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/* Get Fields */
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MySessionLayer = GetField(typeof(MySession), "SyncLayer", BindingFlags.Instance | BindingFlags.Public);
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VirtualClients = GetField(typeof(MySession), "VirtualClients", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
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AdminSettings = GetField(typeof(MySession), "m_adminSettings", BindingFlags.Instance | BindingFlags.NonPublic);
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RemoteAdminSettings = GetField(typeof(MySession), "m_remoteAdminSettings", BindingFlags.Instance | BindingFlags.NonPublic);
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MPlayerGPSCollection = GetField(typeof(MyPlayerCollection), "m_players", BindingFlags.Instance | BindingFlags.NonPublic);
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/* Get Methods */
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MethodInfo OnJoin = GetMethod(ClientType, "OnUserJoined", BindingFlags.NonPublic | BindingFlags.Instance);
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MethodInfo LoadingAction = GetMethod(typeof(MySessionLoader),"LoadMultiplayerSession", BindingFlags.Public | BindingFlags.Static);
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InitVirtualClients = GetMethod(VirtualClientsType, "Init", BindingFlags.Instance | BindingFlags.Public);
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LoadPlayerInternal = GetMethod(typeof(MyPlayerCollection), "LoadPlayerInternal", BindingFlags.Instance | BindingFlags.NonPublic);
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LoadMembersFromWorld = GetMethod(typeof(MySession), "LoadMembersFromWorld", BindingFlags.NonPublic | BindingFlags.Instance);
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LoadMultiplayer = GetMethod(typeof(MySession), "LoadMultiplayer", BindingFlags.Static | BindingFlags.NonPublic);
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Patcher.Patch(OnJoin, postfix: new HarmonyMethod(GetPatchMethod(nameof(OnUserJoined))));
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Patcher.Patch(LoadingAction, prefix: new HarmonyMethod(GetPatchMethod(nameof(LoadMultiplayerSession))));
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}
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private static MethodInfo GetPatchMethod(string v)
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{
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return typeof(Patches).GetMethod(v, BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
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}
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#region LoadingScreen
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/* Loading Screen Stuff */
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private static bool LoadMultiplayerSession(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession)
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{
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MyLog.Default.WriteLine("LoadSession() - Start");
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if (!MyWorkshop.CheckLocalModsAllowed(world.Checkpoint.Mods, allowLocalMods: false))
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: MyTexts.Get(MyCommonTexts.DialogTextLocalModsDisabledInMultiplayer)));
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MyLog.Default.WriteLine("LoadSession() - End");
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return false;
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}
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MyWorkshop.DownloadModsAsync(world.Checkpoint.Mods, delegate (bool success)
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{
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if (success)
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{
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MyScreenManager.CloseAllScreensNowExcept(null);
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MyGuiSandbox.Update(16);
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if (MySession.Static != null)
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{
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MySession.Static.Unload();
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MySession.Static = null;
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}
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string CustomBackgroundImage = null;
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GetCustomLoadingScreenPath(world.Checkpoint.Mods, out CustomBackgroundImage);
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MySessionLoader.StartLoading(delegate
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{
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LoadMultiplayer.Invoke(null, new object[] { world, multiplayerSession });
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//MySession.LoadMultiplayer(world, multiplayerSession);
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}, null, CustomBackgroundImage, null);
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}
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else
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{
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multiplayerSession.Dispose();
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MySessionLoader.UnloadAndExitToMenu();
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if (MyGameService.IsOnline)
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: MyTexts.Get(MyCommonTexts.DialogTextDownloadModsFailed)));
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}
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else
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: new StringBuilder(string.Format(MyTexts.GetString(MyCommonTexts.DialogTextDownloadModsFailedSteamOffline), MySession.GameServiceName))));
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}
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}
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MyLog.Default.WriteLine("LoadSession() - End");
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}, delegate
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{
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multiplayerSession.Dispose();
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MySessionLoader.UnloadAndExitToMenu();
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});
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return false;
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}
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private static bool GetCustomLoadingScreenPath(List<MyObjectBuilder_Checkpoint.ModItem> Mods, out string File)
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{
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File = null;
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string WorkshopDir = MyFileSystem.ModsPath;
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SeamlessClient.TryShow(WorkshopDir);
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try
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{
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SeamlessClient.TryShow("Installed Mods: " + Mods);
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foreach (var Mod in Mods)
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{
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string SearchDir = Mod.GetPath();
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if (!Directory.Exists(SearchDir))
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continue;
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var files = Directory.GetFiles(SearchDir, "*.dds", SearchOption.TopDirectoryOnly);
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foreach (var file in files)
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{
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if (Path.GetFileNameWithoutExtension(file) == "CustomLoadingBackground")
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{
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SeamlessClient.TryShow(Mod.FriendlyName + " contains a custom loading background!");
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File = file;
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return true;
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}
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}
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}
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}
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catch (Exception ex)
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{
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SeamlessClient.TryShow(ex.ToString());
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}
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SeamlessClient.TryShow("No installed custom loading screen!");
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return false;
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}
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#endregion
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private static void OnUserJoined(ref JoinResultMsg msg)
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{
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if (msg.JoinResult == JoinResult.OK)
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{
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//SeamlessClient.TryShow("User Joined! Result: " + msg.JoinResult.ToString());
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//Invoke the switch event
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OnJoinEvent?.Invoke(null, msg);
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}
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}
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private static MethodInfo GetMethod(Type type, string MethodName, BindingFlags Flags)
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{
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try
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{
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MethodInfo FoundMethod = type.GetMethod(MethodName, Flags);
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if (FoundMethod == null)
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throw new NullReferenceException($"Method for {MethodName} is null!");
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return FoundMethod;
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}
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catch(Exception Ex)
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{
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throw Ex;
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}
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}
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private static FieldInfo GetField(Type type, string FieldName, BindingFlags Flags)
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{
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try
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{
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FieldInfo FoundField = type.GetField(FieldName, Flags);
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if (FoundField == null)
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throw new NullReferenceException($"Field for {FieldName} is null!");
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return FoundField;
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}
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catch (Exception Ex)
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{
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throw Ex;
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}
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}
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private static ConstructorInfo GetConstructor(Type type, BindingFlags Flags, Type[] Types)
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{
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try
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{
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ConstructorInfo FoundConstructor = type.GetConstructor(Flags, null, Types, null);
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if (FoundConstructor == null)
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throw new NullReferenceException($"Contructor for {type.Name} is null!");
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return FoundConstructor;
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}
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catch (Exception Ex)
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{
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throw Ex;
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}
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}
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}
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}
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@@ -20,6 +20,9 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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public static void StartServerPing(Transfer ClientTransfer)
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{
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// We need to first ping the server to make sure its running and so we can get a connection
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Transfer = ClientTransfer;
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Request = Transfer.WorldRequest;
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if (Transfer.TargetServerID == 0)
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{
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@@ -27,18 +30,11 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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return;
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}
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Transfer = ClientTransfer;
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Request = Transfer.WorldRequest;
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SeamlessClient.TryShow("Beginning Redirect to server: " + Transfer.TargetServerID);
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MyGameService.OnPingServerResponded += PingResponded;
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MyGameService.OnPingServerFailedToRespond += FailedToRespond;
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MyGameService.PingServer(Transfer.IPAdress);
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}
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private static void PingResponded(object sender, MyGameServerItem e)
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@@ -56,9 +52,7 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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private static void FailedToRespond(object sender, EventArgs e)
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{
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// If the target server failed to respond, we need to exit/return to menu
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UnRegisterEvents();
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}
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