Added AutoUpdater
This commit is contained in:
@@ -37,7 +37,7 @@ namespace SeamlessClientPlugin.ClientMessages
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{
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MessageType = Type;
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if (!MyAPIGateway.Multiplayer.IsServer)
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if (MyAPIGateway.Multiplayer != null && !MyAPIGateway.Multiplayer.IsServer)
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{
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if(MyAPIGateway.Session.LocalHumanPlayer == null)
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{
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@@ -9,13 +9,16 @@ using Sandbox.Graphics.GUI;
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using Sandbox.ModAPI;
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using SeamlessClientPlugin.ClientMessages;
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using SeamlessClientPlugin.SeamlessTransfer;
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using SeamlessClientPlugin.Updater;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Timers;
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using System.Windows.Forms;
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using VRage.Input;
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using VRage.Plugins;
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using VRage.Utils;
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@@ -103,11 +106,11 @@ namespace SeamlessClientPlugin
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public static string Version = "1.0.0";
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public static string Version = "1.1.0";
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private bool Initilized = false;
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private bool SentPingResponse = false;
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public const ushort SeamlessClientNetID = 2936;
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private Timer PingTimer = new Timer(2000);
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private System.Timers.Timer PingTimer = new System.Timers.Timer(3000);
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public static LoadServer Server = new LoadServer();
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@@ -132,6 +135,19 @@ namespace SeamlessClientPlugin
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public void Init(object gameInstance)
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{
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TryShow("Running Seamless Client Plugin v[" + Version + "]");
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UpdateChecker Checker = new UpdateChecker(Version, false);
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Task UpdateChecker = new Task(() => Checker.PingUpdateServer());
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UpdateChecker.Start();
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// Reload = new ReloadPatch();
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//Patching goes here
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@@ -141,6 +157,8 @@ namespace SeamlessClientPlugin
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//throw new NotImplementedException();
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}
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private void PingTimer_Elapsed(object sender, ElapsedEventArgs e)
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{
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//TryShow("Sending PluginVersion to Server!");
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@@ -148,7 +166,7 @@ namespace SeamlessClientPlugin
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{
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ClientMessage PingServer = new ClientMessage(ClientMessageType.FirstJoin);
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MyAPIGateway.Multiplayer.SendMessageToServer(SeamlessClientNetID, Utilities.Utility.Serialize(PingServer));
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MyAPIGateway.Multiplayer?.SendMessageToServer(SeamlessClientNetID, Utilities.Utility.Serialize(PingServer));
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}
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catch (Exception ex)
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{
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@@ -222,5 +240,38 @@ namespace SeamlessClientPlugin
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MyLog.Default?.WriteLineAndConsole($"SeamlessClient: {message}");
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}
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public static void RestartClientAfterUpdate()
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{
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try
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{
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TryShow("Restarting Client!");
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string exe = Assembly.GetEntryAssembly().Location;
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Process currentProcess = Process.GetCurrentProcess();
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string[] CommandArgs = Environment.GetCommandLineArgs();
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string NewCommandLine = "";
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for(int i = 1; i < CommandArgs.Length; i++)
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{
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NewCommandLine += " "+ CommandArgs[i];
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}
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TryShow(NewCommandLine);
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Process.Start(exe, NewCommandLine);
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currentProcess.Kill();
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}
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catch (Exception ex)
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{
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TryShow("Restarting Client error!");
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}
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}
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}
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}
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@@ -84,9 +84,21 @@
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<Reference Include="System.Core">
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<Private>False</Private>
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</Reference>
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<Reference Include="System.IO.Compression, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll</HintPath>
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<Private>True</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.IO.Compression.ZipFile, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll</HintPath>
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<Private>True</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq">
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<Private>False</Private>
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</Reference>
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@@ -149,6 +161,7 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SeamlessTransfer\LoadServer.cs" />
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<Compile Include="SeamlessTransfer\Transfer.cs" />
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<Compile Include="Updater\UpdateChecker.cs" />
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<Compile Include="Utilities\Utility.cs" />
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</ItemGroup>
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<ItemGroup>
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@@ -2,6 +2,7 @@
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using Sandbox;
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using Sandbox.Definitions;
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using Sandbox.Engine;
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using Sandbox.Engine.Analytics;
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using Sandbox.Engine.Multiplayer;
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using Sandbox.Engine.Networking;
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using Sandbox.Engine.Physics;
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@@ -21,6 +22,7 @@ using SeamlessClientPlugin.Utilities;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Reflection.Emit;
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@@ -28,6 +30,7 @@ using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using VRage;
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using VRage.FileSystem;
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using VRage.Game;
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using VRage.Game.ModAPI;
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using VRage.Game.SessionComponents;
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@@ -68,6 +71,7 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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//Reflected Methods
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public static FieldInfo VirtualClients;
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public static FieldInfo AdminSettings;
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public static FieldInfo RemoteAdminSettings;
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public static FieldInfo MPlayerGPSCollection;
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public static MethodInfo RemovePlayerFromDictionary;
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@@ -75,6 +79,8 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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public static MethodInfo LoadPlayerInternal;
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public static MethodInfo LoadMembersFromWorld;
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public static MethodInfo LoadMultiplayer;
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public LoadServer()
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{
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@@ -131,6 +137,12 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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AdminSettings = typeof(MySession).GetField("m_adminSettings", BindingFlags.Instance | BindingFlags.NonPublic);
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RemoteAdminSettings = typeof(MySession).GetField("m_remoteAdminSettings", BindingFlags.Instance | BindingFlags.NonPublic);
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MPlayerGPSCollection = typeof(MyPlayerCollection).GetField("m_players", BindingFlags.Instance | BindingFlags.NonPublic);
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LoadMultiplayer = typeof(MySession).GetMethod("LoadMultiplayer", BindingFlags.Static | BindingFlags.NonPublic);
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MethodInfo LoadingAction = typeof(MySessionLoader).GetMethod("LoadMultiplayerSession", BindingFlags.Public | BindingFlags.Static);
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Patcher.Patch(LoadingAction, prefix: new HarmonyMethod(GetPatchMethod(nameof(LoadMultiplayerSession))));
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}
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@@ -140,6 +152,101 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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}
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private static bool GetCustomLoadingScreenPath(List<MyObjectBuilder_Checkpoint.ModItem> Mods, out string File)
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{
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string WorkshopDir = MyFileSystem.ModsPath;
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SeamlessClient.TryShow(WorkshopDir);
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File = null;
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SeamlessClient.TryShow("Installed Mods: " + Mods);
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foreach(var Mod in Mods)
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{
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string SearchDir = Mod.GetPath();
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var files = Directory.EnumerateFiles(SearchDir, "*.dds", SearchOption.TopDirectoryOnly);
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foreach (var file in files)
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{
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if (Path.GetFileNameWithoutExtension(file) == "CustomLoadingBackground")
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{
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SeamlessClient.TryShow(Mod.FriendlyName + " contains a custom loading background!");
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File = file;
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return true;
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}
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}
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}
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SeamlessClient.TryShow("No installed custom loading screen!");
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return false;
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}
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private static bool LoadMultiplayerSession(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession)
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{
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MyLog.Default.WriteLine("LoadSession() - Start");
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if (!MyWorkshop.CheckLocalModsAllowed(world.Checkpoint.Mods, allowLocalMods: false))
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: MyTexts.Get(MyCommonTexts.DialogTextLocalModsDisabledInMultiplayer)));
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MyLog.Default.WriteLine("LoadSession() - End");
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return false;
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}
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MyWorkshop.DownloadModsAsync(world.Checkpoint.Mods, delegate (bool success)
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{
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if (success)
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{
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MyScreenManager.CloseAllScreensNowExcept(null);
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MyGuiSandbox.Update(16);
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if (MySession.Static != null)
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{
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MySession.Static.Unload();
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MySession.Static = null;
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}
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string CustomBackgroundImage = null;
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GetCustomLoadingScreenPath(world.Checkpoint.Mods, out CustomBackgroundImage);
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MySessionLoader.StartLoading(delegate
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{
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LoadMultiplayer.Invoke(null, new object[] { world, multiplayerSession });
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//MySession.LoadMultiplayer(world, multiplayerSession);
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}, null, CustomBackgroundImage, null);
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}
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else
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{
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multiplayerSession.Dispose();
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MySessionLoader.UnloadAndExitToMenu();
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if (MyGameService.IsOnline)
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: MyTexts.Get(MyCommonTexts.DialogTextDownloadModsFailed)));
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}
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else
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: new StringBuilder(string.Format(MyTexts.GetString(MyCommonTexts.DialogTextDownloadModsFailedSteamOffline), MySession.GameServiceName))));
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}
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}
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MyLog.Default.WriteLine("LoadSession() - End");
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}, delegate
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{
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multiplayerSession.Dispose();
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MySessionLoader.UnloadAndExitToMenu();
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});
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return false;
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}
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private static void OnUserJoined(ref JoinResultMsg msg)
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{
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if (SeamlessClient.IsSwitching && msg.JoinResult == JoinResult.OK)
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@@ -317,48 +424,19 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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foreach(var GPS in checkpoint.Gps.Dictionary)
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{
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if (GPS.Key != MySession.Static.LocalPlayerId)
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continue;
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SeamlessClient.TryShow(GPS.Key + ":" + GPS.Value.Entries.Count);
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}
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SeamlessClient.TryShow("LocalPlayerID: " + MySession.Static.LocalPlayerId);
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checkpoint.Gps.Dictionary.TryGetValue(MySession.Static.LocalPlayerId, out MyObjectBuilder_Gps GPSCollection);
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SeamlessClient.TryShow("You have " + GPSCollection.Entries.Count + " gps points!");
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Dictionary<long, Dictionary<int, MyGps>> m_playerGpss = (Dictionary<long, Dictionary<int, MyGps>>)typeof(MyGpsCollection).GetField("m_playerGpss", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(MySession.Static.Gpss);
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m_playerGpss.Clear();
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foreach (var GPS in GPSCollection.Entries)
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{
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MyGps myGps = new MyGps(GPS);
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if(MySession.Static.Gpss.AddPlayerGps(MySession.Static.LocalPlayerId, ref myGps))
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{
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MyHud.GpsMarkers.RegisterMarker(myGps);
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}
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else
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{
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SeamlessClient.TryShow("Failed to registered Marker! It already exsists!");
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}
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}
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//checkpoint.Gps.Dictionary.TryGetValue(MySession.Static.LocalPlayerId, out MyObjectBuilder_Gps GPSCollection);
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//SeamlessClient.TryShow("You have " + GPSCollection.Entries.Count + " gps points!");
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MySession.Static.Gpss = new MyGpsCollection();
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MySession.Static.Gpss.LoadGpss(checkpoint);
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MySession.Static.Toolbars.LoadToolbars(checkpoint);
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MyRenderProxy.RebuildCullingStructure();
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//MySession.Static.Toolbars.LoadToolbars(checkpoint);
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Sync.Players.RespawnComponent.InitFromCheckpoint(checkpoint);
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}
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@@ -124,7 +124,12 @@ namespace SeamlessClientPlugin.SeamlessTransfer
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//Sync.Clients.Clear();
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var PCollection = MySession.Static.Gpss[MySession.Static.LocalPlayerId];
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PCollection.Clear();
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MyHud.GpsMarkers.Clear();
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SeamlessClient.TryShow(PCollection.Count + "registered GPS points");
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// MyGuiSandbox.UnloadContent();
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}
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}
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300
Updater/UpdateChecker.cs
Normal file
300
Updater/UpdateChecker.cs
Normal file
@@ -0,0 +1,300 @@
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using ProtoBuf;
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using Sandbox.Graphics.GUI;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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namespace SeamlessClientPlugin.Updater
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{
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public class UpdateChecker
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{
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public string PluginFolder;
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public string CurrentVersion;
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public bool DownloadUpdate;
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const int PORT_NO = 27010;
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//AWS Website server
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const string SERVER_IP = "3.80.137.183";
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private byte[] RecievedZipMememory;
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public UpdateChecker(string Version, bool AutoUpdate)
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{
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this.DownloadUpdate = AutoUpdate;
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PluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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CurrentVersion = Version;
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SeamlessClient.TryShow("You are running @" + PluginFolder);
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DeleteOLDFiles();
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}
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public void PingUpdateServer()
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{
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try
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{
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TcpClient client = new TcpClient(SERVER_IP, PORT_NO);
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client.ReceiveBufferSize = 1000000;
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NetworkStream nwStream = client.GetStream();
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UpdateMessage Message = new UpdateMessage();
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Message.ClientVersion = CurrentVersion;
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Message.DownloadNewUpdate = DownloadUpdate;
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//Send current version to server
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//string XMLData = Utility.Serialize(Message);
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byte[] bytesToSend = Utility.Serialize(Message);
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nwStream.Write(bytesToSend, 0, bytesToSend.Length);
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//Get server reply
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byte[] bytesToRead = new byte[client.ReceiveBufferSize];
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int bytesRead = nwStream.Read(bytesToRead, 0, client.ReceiveBufferSize);
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byte[] ReMessage = bytesToRead.Take(bytesRead).ToArray();
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//string StringServerReply = Encoding.ASCII.GetString(bytesToRead, 0, bytesRead);
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// SeamlessClient.TryShow(StringServerReply);
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Message = Utility.Deserialize<UpdateMessage>(ReMessage);
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UpdateServerReply(Message);
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SeamlessClient.TryShow("Received! Latest Version: " + Message.ServerVersion);
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}catch(SocketException)
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{
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//Cant connect to server.
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SeamlessClient.TryShow("Cant Connect to UpdateServer!");
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return;
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}catch(Exception ex)
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{
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SeamlessClient.TryShow("Update Error! \n"+ex.ToString());
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return;
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}
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}
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private void UpdateServerReply(UpdateMessage Message)
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{
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if (!NeedsUpdate(Message.ClientVersion, Message.ServerVersion))
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return;
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SeamlessClient.TryShow("An Update is required! ClientVersion: [" + Message.ClientVersion + "] Server Version: [" + Message.ServerVersion + "]");
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RecievedZipMememory = Message.XmlCharactersAsBytes;
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if (!DownloadUpdate)
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{
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//Create Update question and UI
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StringBuilder Title = new StringBuilder();
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Title.Append($"Would you like to download Seamless Client Plugin {Message.ServerVersion} Update?");
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StringBuilder Caption = new StringBuilder();
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Caption.AppendLine(" - Patch Notes - ");
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Caption.AppendLine();
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Caption.AppendLine(Message.UpdateNotes);
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Caption.AppendLine();
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Caption.AppendLine("Your client will restart after install");
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||||
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||||
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||||
MyScreenManager.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Info, MyMessageBoxButtonsType.YES_NO_TIMEOUT, Caption, Title, null, null, null, null, UpdateMessageBoxCallback, 60000, MyGuiScreenMessageBox.ResultEnum.YES, canHideOthers: true, new VRageMath.Vector2(.5f,.4f), useOpacity: false));
|
||||
|
||||
|
||||
return;
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||||
}
|
||||
else
|
||||
{
|
||||
ExtractAndReplace();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void UpdateMessageBoxCallback(MyGuiScreenMessageBox.ResultEnum Result)
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||||
{
|
||||
//Update chcker
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||||
if (Result == MyGuiScreenMessageBox.ResultEnum.YES)
|
||||
{
|
||||
SeamlessClient.TryShow("Clicked Yes");
|
||||
//If they clicked yes, ping the update server again and request new file
|
||||
DownloadUpdate = true;
|
||||
PingUpdateServer();
|
||||
return;
|
||||
}
|
||||
|
||||
if (Result == MyGuiScreenMessageBox.ResultEnum.NO || Result == MyGuiScreenMessageBox.ResultEnum.CANCEL)
|
||||
{
|
||||
//Return. (Do not update)
|
||||
SeamlessClient.TryShow("Clicked No or Cancel");
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void DeleteOLDFiles()
|
||||
{
|
||||
foreach(var OLDFile in Directory.GetFiles(PluginFolder, "*.old"))
|
||||
{
|
||||
File.Delete(OLDFile);
|
||||
}
|
||||
|
||||
SeamlessClient.TryShow("Deleted all OLD update files");
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void ExtractAndReplace()
|
||||
{
|
||||
//save latest zip in dir
|
||||
string ZipPath = Path.Combine(PluginFolder, "Latest.zip");
|
||||
File.WriteAllBytes(ZipPath, RecievedZipMememory);
|
||||
|
||||
|
||||
//Start extractor
|
||||
using (ZipArchive archive = ZipFile.OpenRead(ZipPath))
|
||||
{
|
||||
foreach (ZipArchiveEntry entry in archive.Entries)
|
||||
{
|
||||
string ExsistingFilePath = Path.Combine(PluginFolder, entry.Name);
|
||||
string OldFilePath = Path.Combine(PluginFolder, entry.Name+".old");
|
||||
SeamlessClient.TryShow(ExsistingFilePath + "=>" + OldFilePath);
|
||||
|
||||
|
||||
if (File.Exists(OldFilePath))
|
||||
File.Delete(OldFilePath);
|
||||
|
||||
File.Move(ExsistingFilePath, OldFilePath);
|
||||
entry.ExtractToFile(ExsistingFilePath, true);
|
||||
//File.Delete(OldFilePath);
|
||||
}
|
||||
}
|
||||
|
||||
//Delete latest zip
|
||||
File.Delete(ZipPath);
|
||||
|
||||
//Restart client
|
||||
SeamlessClient.TryShow("UpdateComplete!");
|
||||
SeamlessClient.RestartClientAfterUpdate();
|
||||
}
|
||||
|
||||
private bool NeedsUpdate(string ClientVersion, string ServerVersion)
|
||||
{
|
||||
|
||||
|
||||
Version Client = new Version(ClientVersion);
|
||||
Version Latest = new Version(ServerVersion);
|
||||
|
||||
var result = Client.CompareTo(Latest);
|
||||
if (result > 0)
|
||||
{
|
||||
//Console.WriteLine("Client is greater");
|
||||
return false;
|
||||
}
|
||||
else if (result < 0)
|
||||
{
|
||||
//Console.WriteLine("Latest is greater");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Console.WriteLine("versions are equal");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
[ProtoContract]
|
||||
public class UpdateMessage
|
||||
{
|
||||
[ProtoMember(10)]
|
||||
public string ClientVersion = "";
|
||||
|
||||
[ProtoMember(20)]
|
||||
public bool UpToDate = false;
|
||||
|
||||
[ProtoMember(30)]
|
||||
public bool DownloadNewUpdate = false;
|
||||
|
||||
[ProtoMember(40)]
|
||||
public string ServerVersion = "";
|
||||
|
||||
[ProtoMember(50)]
|
||||
public string UpdateNotes = "";
|
||||
|
||||
|
||||
|
||||
/* Misc Stuff incase I need it */
|
||||
[ProtoMember(60)]
|
||||
public byte[] XmlCharactersAsBytes;
|
||||
|
||||
|
||||
public UpdateMessage() { }
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static class Utility
|
||||
{
|
||||
public static string SerializeObject<T>(this T toSerialize)
|
||||
{
|
||||
XmlSerializer xmlSerializer = new XmlSerializer(toSerialize.GetType());
|
||||
|
||||
using (StringWriter textWriter = new StringWriter())
|
||||
{
|
||||
xmlSerializer.Serialize(textWriter, toSerialize);
|
||||
return textWriter.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static T XmlDeserialize<T>(this string toDeserialize)
|
||||
{
|
||||
XmlSerializer xmlSerializer = new XmlSerializer(typeof(T));
|
||||
using (StringReader textReader = new StringReader(toDeserialize))
|
||||
{
|
||||
return (T)xmlSerializer.Deserialize(textReader);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static byte[] Serialize<T>(T instance)
|
||||
{
|
||||
if (instance == null)
|
||||
return null;
|
||||
|
||||
|
||||
using (var m = new MemoryStream())
|
||||
{
|
||||
// m.Seek(0, SeekOrigin.Begin);
|
||||
Serializer.Serialize(m, instance);
|
||||
|
||||
return m.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public static T Deserialize<T>(byte[] data)
|
||||
{
|
||||
if (data == null)
|
||||
return default;
|
||||
|
||||
using (var m = new MemoryStream(data))
|
||||
{
|
||||
return Serializer.Deserialize<T>(m);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@@ -1,4 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Lib.Harmony" version="2.0.4" targetFramework="net472" />
|
||||
<package id="System.IO.Compression" version="4.3.0" targetFramework="net472" />
|
||||
<package id="System.IO.Compression.ZipFile" version="4.3.0" targetFramework="net472" />
|
||||
</packages>
|
Reference in New Issue
Block a user