Update Refrences
This commit is contained in:
@@ -3,11 +3,6 @@ using Sandbox.Game.World;
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using Sandbox.ModAPI;
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using Sandbox.ModAPI;
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using SeamlessClientPlugin.SeamlessTransfer;
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using SeamlessClientPlugin.SeamlessTransfer;
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using SeamlessClientPlugin.Utilities;
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using SeamlessClientPlugin.Utilities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SeamlessClientPlugin.ClientMessages
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namespace SeamlessClientPlugin.ClientMessages
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{
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{
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@@ -25,6 +25,8 @@ using VRage.Utils;
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using VRageMath;
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using VRageMath;
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using VRageRender;
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using VRageRender;
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namespace SeamlessClientPlugin
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namespace SeamlessClientPlugin
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{
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{
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@@ -114,7 +116,6 @@ namespace SeamlessClientPlugin
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public const ushort SeamlessClientNetID = 2936;
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public const ushort SeamlessClientNetID = 2936;
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private static System.Timers.Timer PingTimer = new System.Timers.Timer(500);
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public static bool IsSwitching = false;
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public static bool IsSwitching = false;
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public static bool RanJoin = false;
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public static bool RanJoin = false;
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@@ -40,42 +40,38 @@
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<ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
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<Reference Include="0Harmony, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\Lib.Harmony.2.0.4\lib\net472\0Harmony.dll</HintPath>
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<HintPath>..\Nexus\packages\Lib.Harmony.2.0.4\lib\net472\0Harmony.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="NLog">
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<Reference Include="NLog">
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<HintPath>..\..\..\Desktop\TorchServers\torch-server\NLog.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\NLog.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="ProtoBuf.Net">
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\ProtoBuf.Net.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="ProtoBuf.Net.Core">
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<Reference Include="ProtoBuf.Net.Core">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\ProtoBuf.Net.Core.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\ProtoBuf.Net.Core.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="Sandbox.Common">
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<Reference Include="Sandbox.Common">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Common.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\Sandbox.Common.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="Sandbox.Game">
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<Reference Include="Sandbox.Game">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\Sandbox.Game.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="Sandbox.Game.XmlSerializers">
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<Reference Include="Sandbox.Graphics">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.XmlSerializers.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\Sandbox.Graphics.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, processorArchitecture=AMD64">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Graphics.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="SpaceEngineers.Game">
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<Reference Include="SpaceEngineers.Game">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.Game.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\SpaceEngineers.Game.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SpaceEngineers.ObjectBuilders">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.ObjectBuilders.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="SpaceEngineers.ObjectBuilders.XmlSerializers">
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<Reference Include="SpaceEngineers.ObjectBuilders.XmlSerializers">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.ObjectBuilders.XmlSerializers.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\SpaceEngineers.ObjectBuilders.XmlSerializers.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="System">
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<Reference Include="System">
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@@ -87,13 +83,13 @@
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<Reference Include="System.IO.Compression, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<Reference Include="System.IO.Compression, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll</HintPath>
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<HintPath>..\Nexus\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll</HintPath>
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<Private>True</Private>
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<Private>True</Private>
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<Private>True</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.IO.Compression.ZipFile, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<Reference Include="System.IO.Compression.ZipFile, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<HintPath>..\Nexus\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll</HintPath>
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<HintPath>..\Nexus\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll</HintPath>
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<Private>True</Private>
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<Private>True</Private>
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<Private>True</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
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<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
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<Private>False</Private>
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<Private>False</Private>
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@@ -121,39 +117,27 @@
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="VRage">
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<Reference Include="VRage">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Audio">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Audio.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="VRage.Game">
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<Reference Include="VRage.Game">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Game.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Game.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Input">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Input.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="VRage.Library">
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<Reference Include="VRage.Library">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Library.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Library.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="VRage.Math">
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<Reference Include="VRage.Math">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.Math.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Math.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="VRage.Render">
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<Reference Include="VRage.Render">
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<HintPath>..\..\..\Desktop\TorchServers\torch-server\DedicatedServer64\VRage.Render.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Render.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="VRage.Steam">
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<Reference Include="VRage.Steam">
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<HintPath>..\..\..\Desktop\TorchServers\torch-server\DedicatedServer64\VRage.Steam.dll</HintPath>
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<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Steam.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.UserInterface">
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<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\VRage.UserInterface.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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