fixes for nexus v3
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This commit is contained in:
zznty
2025-07-28 03:58:25 +07:00
parent 32ae6569a8
commit aa323f1ff6
17 changed files with 1766 additions and 2392 deletions

View File

@@ -1,83 +1,73 @@
using Sandbox;
using Sandbox.Game.World;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SeamlessClientPlugin.SeamlessTransfer;
namespace SeamlessClientPlugin.SeamlessTransfer
public class MyScriptManagerLoader
{
public class MyScriptManagerLoader
/*
public void LoadData(MyScriptManager __instance)
{
/*
public void LoadData(MyScriptManager __instance)
{
MySandboxGame.Log.WriteLine("MyScriptManager.LoadData() - START");
MySandboxGame.Log.IncreaseIndent();
MyScriptManager.Static = __instance;
__instance.Scripts.Clear();
__instance.EntityScripts.Clear();
__instance.SubEntityScripts.Clear();
MySandboxGame.Log.WriteLine("MyScriptManager.LoadData() - START");
MySandboxGame.Log.IncreaseIndent();
MyScriptManager.Static = __instance;
__instance.Scripts.Clear();
__instance.EntityScripts.Clear();
__instance.SubEntityScripts.Clear();
TryAddEntityScripts(MyModContext.BaseGame, MyPlugins.SandboxAssembly);
TryAddEntityScripts(MyModContext.BaseGame, MyPlugins.SandboxGameAssembly);
TryAddEntityScripts(MyModContext.BaseGame, MyPlugins.SandboxAssembly);
TryAddEntityScripts(MyModContext.BaseGame, MyPlugins.SandboxGameAssembly);
if (MySession.Static.CurrentPath != null)
{
LoadScripts(MySession.Static.CurrentPath, MyModContext.BaseGame);
}
if (MySession.Static.Mods != null)
{
bool isServer = Sync.IsServer;
foreach (MyObjectBuilder_Checkpoint.ModItem mod in MySession.Static.Mods)
{
bool flag = false;
if (mod.IsModData())
{
ListReader<string> tags = mod.GetModData().Tags;
if (tags.Contains(MySteamConstants.TAG_SERVER_SCRIPTS) && !isServer)
{
continue;
}
flag = tags.Contains(MySteamConstants.TAG_NO_SCRIPTS);
}
MyModContext myModContext = (MyModContext)mod.GetModContext();
try
{
LoadScripts(mod.GetPath(), myModContext);
}
catch (MyLoadingRuntimeCompilationNotSupportedException)
{
if (flag)
{
MyVRage.Platform.Scripting.ReportIncorrectBehaviour(MyCommonTexts.ModRuleViolation_RuntimeScripts);
continue;
}
throw;
}
catch (Exception ex2)
{
MyLog.Default.WriteLine(string.Format("Fatal error compiling {0}:{1} - {2}. This item is likely not a mod and should be removed from the mod list.", myModContext.ModServiceName, myModContext.ModId, myModContext.ModName));
MyLog.Default.WriteLine(ex2);
throw;
}
}
}
foreach (Assembly value in Scripts.Values)
{
if (MyFakes.ENABLE_TYPES_FROM_MODS)
{
MyGlobalTypeMetadata.Static.RegisterAssembly(value);
}
MySandboxGame.Log.WriteLine(string.Format("Script loaded: {0}", value.FullName));
}
MyTextSurfaceScriptFactory.LoadScripts();
MyUseObjectFactory.RegisterAssemblyTypes(Scripts.Values.ToArray());
MySandboxGame.Log.DecreaseIndent();
MySandboxGame.Log.WriteLine("MyScriptManager.LoadData() - END");
}
*/
}
}
if (MySession.Static.CurrentPath != null)
{
LoadScripts(MySession.Static.CurrentPath, MyModContext.BaseGame);
}
if (MySession.Static.Mods != null)
{
bool isServer = Sync.IsServer;
foreach (MyObjectBuilder_Checkpoint.ModItem mod in MySession.Static.Mods)
{
bool flag = false;
if (mod.IsModData())
{
ListReader<string> tags = mod.GetModData().Tags;
if (tags.Contains(MySteamConstants.TAG_SERVER_SCRIPTS) && !isServer)
{
continue;
}
flag = tags.Contains(MySteamConstants.TAG_NO_SCRIPTS);
}
MyModContext myModContext = (MyModContext)mod.GetModContext();
try
{
LoadScripts(mod.GetPath(), myModContext);
}
catch (MyLoadingRuntimeCompilationNotSupportedException)
{
if (flag)
{
MyVRage.Platform.Scripting.ReportIncorrectBehaviour(MyCommonTexts.ModRuleViolation_RuntimeScripts);
continue;
}
throw;
}
catch (Exception ex2)
{
MyLog.Default.WriteLine(string.Format("Fatal error compiling {0}:{1} - {2}. This item is likely not a mod and should be removed from the mod list.", myModContext.ModServiceName, myModContext.ModId, myModContext.ModName));
MyLog.Default.WriteLine(ex2);
throw;
}
}
}
foreach (Assembly value in Scripts.Values)
{
if (MyFakes.ENABLE_TYPES_FROM_MODS)
{
MyGlobalTypeMetadata.Static.RegisterAssembly(value);
}
MySandboxGame.Log.WriteLine(string.Format("Script loaded: {0}", value.FullName));
}
MyTextSurfaceScriptFactory.LoadScripts();
MyUseObjectFactory.RegisterAssemblyTypes(Scripts.Values.ToArray());
MySandboxGame.Log.DecreaseIndent();
MySandboxGame.Log.WriteLine("MyScriptManager.LoadData() - END");
}
*/
}