Updated seamless
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@@ -16,6 +16,9 @@ namespace SeamlessClient.OnlinePlayersWindow
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public class PlayersWindowComponent : ComponentBase
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{
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public override void Patch(Harmony patcher)
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{
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patcher.CreateClassProcessor(typeof(OnlineNexusPlayersWindow)).Patch();
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@@ -30,6 +33,8 @@ namespace SeamlessClient.OnlinePlayersWindow
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public static void ApplyRecievedPlayers(List<OnlineServer> servers, int CurrentServer)
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{
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Seamless.TryShow($"Recieved {CurrentServer} - {servers.Count}");
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}
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