Removed loading screen image crap

This commit is contained in:
Bob Da Ross
2021-06-18 23:27:34 -05:00
parent 5d489f88b8
commit c7cecca148
4 changed files with 111 additions and 45 deletions

View File

@@ -1,9 +1,13 @@
using HarmonyLib;
using Sandbox.Engine.Analytics;
using Sandbox.Engine.Multiplayer;
using Sandbox.Engine.Networking;
using Sandbox.Game;
using Sandbox.Game.Gui;
using Sandbox.Game.Multiplayer;
using Sandbox.Game.World;
using Sandbox.Game.World.Generator;
using Sandbox.Graphics;
using Sandbox.Graphics.GUI;
using System;
using System.Collections.Generic;
@@ -18,6 +22,7 @@ using VRage.Game;
using VRage.GameServices;
using VRage.Network;
using VRage.Utils;
using VRageMath;
namespace SeamlessClientPlugin.SeamlessTransfer
{
@@ -108,13 +113,15 @@ namespace SeamlessClientPlugin.SeamlessTransfer
UnloadProceduralWorldGenerator = GetMethod(typeof(MyProceduralWorldGenerator), "UnloadData", BindingFlags.Instance | BindingFlags.NonPublic);
MethodInfo ConnectToServer = GetMethod(typeof(MyGameService), "ConnectToServer", BindingFlags.Static | BindingFlags.Public);
MethodInfo LoadingScreenDraw = GetMethod(typeof(MyGuiScreenLoading), "DrawInternal", BindingFlags.Instance | BindingFlags.NonPublic);
Patcher.Patch(LoadingScreenDraw, prefix: new HarmonyMethod(GetPatchMethod(nameof(DrawInternal))));
Patcher.Patch(OnJoin, postfix: new HarmonyMethod(GetPatchMethod(nameof(OnUserJoined))));
Patcher.Patch(LoadingAction, prefix: new HarmonyMethod(GetPatchMethod(nameof(LoadMultiplayerSession))));
//Patcher.Patch(ConnectToServer, prefix: new HarmonyMethod(GetPatchMethod(nameof(OnConnectToServer))));
@@ -126,9 +133,16 @@ namespace SeamlessClientPlugin.SeamlessTransfer
}
#region LoadingScreen
/* Loading Screen Stuff */
private static string LoadingScreenTexture = null;
private static string ServerName;
private static bool LoadMultiplayerSession(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession)
{
MyLog.Default.WriteLine("LoadSession() - Start");
if (!MyWorkshop.CheckLocalModsAllowed(world.Checkpoint.Mods, allowLocalMods: false))
{
@@ -148,15 +162,16 @@ namespace SeamlessClientPlugin.SeamlessTransfer
MySession.Static = null;
}
string CustomBackgroundImage = null;
GetCustomLoadingScreenPath(world.Checkpoint.Mods, out CustomBackgroundImage);
ServerName = multiplayerSession.HostName;
GetCustomLoadingScreenPath(world.Checkpoint.Mods, out LoadingScreenTexture);
MySessionLoader.StartLoading(delegate
{
LoadMultiplayer.Invoke(null, new object[] { world, multiplayerSession });
//MySession.LoadMultiplayer(world, multiplayerSession);
}, null, CustomBackgroundImage, null);
}, null, null, null);
}
else
{
@@ -181,6 +196,56 @@ namespace SeamlessClientPlugin.SeamlessTransfer
return false;
}
private static bool DrawInternal(MyGuiScreenLoading __instance)
{
//If we dont have a custom loading screen texture, do not do the special crap below
if (string.IsNullOrEmpty(LoadingScreenTexture))
return true;
float m_transitionAlpha = (float)typeof(MyGuiScreenBase).GetField("m_transitionAlpha", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
string m_font = "LoadingScreen";
//MyGuiControlMultilineText m_multiTextControl = (MyGuiControlMultilineText)typeof(MyGuiScreenLoading).GetField("m_multiTextControl", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
Color color = new Color(255, 255, 255, 250);
color.A = (byte)((float)(int)color.A * m_transitionAlpha);
Rectangle fullscreenRectangle = MyGuiManager.GetFullscreenRectangle();
MyGuiManager.DrawSpriteBatch("Textures\\GUI\\Blank.dds", fullscreenRectangle, Color.Black, false, true);
Rectangle outRect;
MyGuiManager.GetSafeHeightFullScreenPictureSize(MyGuiConstants.LOADING_BACKGROUND_TEXTURE_REAL_SIZE, out outRect);
MyGuiManager.DrawSpriteBatch(LoadingScreenTexture, outRect, new Color(new Vector4(1f, 1f, 1f, m_transitionAlpha)), true, true);
MyGuiManager.DrawSpriteBatch("Textures\\Gui\\Screens\\screen_background_fade.dds", outRect, new Color(new Vector4(1f, 1f, 1f, m_transitionAlpha)), true, true);
//MyGuiSandbox.DrawGameLogoHandler(m_transitionAlpha, MyGuiManager.ComputeFullscreenGuiCoordinate(MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, 44, 68));
string LoadScreen = $"Loading into {ServerName}! Please wait!";
MyGuiManager.DrawString(m_font, LoadScreen, new Vector2(0.5f, 0.95f), MyGuiSandbox.GetDefaultTextScaleWithLanguage() * 1.1f, new Color(MyGuiConstants.LOADING_PLEASE_WAIT_COLOR * m_transitionAlpha), MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_BOTTOM);
MyGuiManager.DrawString(m_font, "Nexus & SeamlessClient Made by: Casimir", new Vector2(0.95f, 0.95f), MyGuiSandbox.GetDefaultTextScaleWithLanguage() * 1.1f, new Color(MyGuiConstants.LOADING_PLEASE_WAIT_COLOR * m_transitionAlpha), MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_BOTTOM);
/*
if (string.IsNullOrEmpty(m_customTextFromConstructor))
{
string font = m_font;
Vector2 positionAbsoluteBottomLeft = m_multiTextControl.GetPositionAbsoluteBottomLeft();
Vector2 textSize = m_multiTextControl.TextSize;
Vector2 normalizedCoord = positionAbsoluteBottomLeft + new Vector2((m_multiTextControl.Size.X - textSize.X) * 0.5f + 0.025f, 0.025f);
MyGuiManager.DrawString(font, m_authorWithDash.ToString(), normalizedCoord, MyGuiSandbox.GetDefaultTextScaleWithLanguage());
}
*/
//m_multiTextControl.Draw(1f, 1f);
return false;
}
private static bool GetCustomLoadingScreenPath(List<MyObjectBuilder_Checkpoint.ModItem> Mods, out string File)
{
File = null;