Its working... but at what cost?
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
using NLog.Fluent;
|
||||
using Sandbox;
|
||||
using Sandbox.Game.Entities;
|
||||
using Sandbox.Game.Gui;
|
||||
using Sandbox.Game.Localization;
|
||||
using Sandbox.Game.World;
|
||||
using Sandbox.ModAPI;
|
||||
@@ -180,8 +181,6 @@ namespace SeamlessClient
|
||||
|
||||
IMyGameServer server = MyServiceManager.Instance.GetService<IMyGameServer>();
|
||||
MySandboxGame.PausePop();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user