using Sandbox; using Sandbox.Game.World; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SeamlessClientPlugin.SeamlessTransfer { public class MyScriptManagerLoader { /* public void LoadData(MyScriptManager __instance) { MySandboxGame.Log.WriteLine("MyScriptManager.LoadData() - START"); MySandboxGame.Log.IncreaseIndent(); MyScriptManager.Static = __instance; __instance.Scripts.Clear(); __instance.EntityScripts.Clear(); __instance.SubEntityScripts.Clear(); TryAddEntityScripts(MyModContext.BaseGame, MyPlugins.SandboxAssembly); TryAddEntityScripts(MyModContext.BaseGame, MyPlugins.SandboxGameAssembly); if (MySession.Static.CurrentPath != null) { LoadScripts(MySession.Static.CurrentPath, MyModContext.BaseGame); } if (MySession.Static.Mods != null) { bool isServer = Sync.IsServer; foreach (MyObjectBuilder_Checkpoint.ModItem mod in MySession.Static.Mods) { bool flag = false; if (mod.IsModData()) { ListReader tags = mod.GetModData().Tags; if (tags.Contains(MySteamConstants.TAG_SERVER_SCRIPTS) && !isServer) { continue; } flag = tags.Contains(MySteamConstants.TAG_NO_SCRIPTS); } MyModContext myModContext = (MyModContext)mod.GetModContext(); try { LoadScripts(mod.GetPath(), myModContext); } catch (MyLoadingRuntimeCompilationNotSupportedException) { if (flag) { MyVRage.Platform.Scripting.ReportIncorrectBehaviour(MyCommonTexts.ModRuleViolation_RuntimeScripts); continue; } throw; } catch (Exception ex2) { MyLog.Default.WriteLine(string.Format("Fatal error compiling {0}:{1} - {2}. This item is likely not a mod and should be removed from the mod list.", myModContext.ModServiceName, myModContext.ModId, myModContext.ModName)); MyLog.Default.WriteLine(ex2); throw; } } } foreach (Assembly value in Scripts.Values) { if (MyFakes.ENABLE_TYPES_FROM_MODS) { MyGlobalTypeMetadata.Static.RegisterAssembly(value); } MySandboxGame.Log.WriteLine(string.Format("Script loaded: {0}", value.FullName)); } MyTextSurfaceScriptFactory.LoadScripts(); MyUseObjectFactory.RegisterAssemblyTypes(Scripts.Values.ToArray()); MySandboxGame.Log.DecreaseIndent(); MySandboxGame.Log.WriteLine("MyScriptManager.LoadData() - END"); } */ } }