440 lines
18 KiB
C#
440 lines
18 KiB
C#
using HarmonyLib;
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using Sandbox.Engine.Analytics;
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using Sandbox.Engine.Multiplayer;
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using Sandbox.Engine.Networking;
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using Sandbox.Game;
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using Sandbox.Game.Entities;
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using Sandbox.Game.Gui;
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using Sandbox.Game.Multiplayer;
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using Sandbox.Game.World;
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using Sandbox.Game.World.Generator;
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using Sandbox.Graphics;
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using Sandbox.Graphics.GUI;
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using Sandbox.ModAPI;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using VRage;
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using VRage.Collections;
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using VRage.FileSystem;
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using VRage.Game;
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using VRage.Game.Entity;
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using VRage.GameServices;
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using VRage.Network;
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using VRage.Utils;
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using VRageMath;
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namespace SeamlessClientPlugin.SeamlessTransfer
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{
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public static class Patches
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{
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/* All internal classes Types */
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public static readonly Type ClientType = Type.GetType("Sandbox.Engine.Multiplayer.MyMultiplayerClient, Sandbox.Game");
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public static readonly Type SyncLayerType = Type.GetType("Sandbox.Game.Multiplayer.MySyncLayer, Sandbox.Game");
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public static readonly Type MyTransportLayerType = Type.GetType("Sandbox.Engine.Multiplayer.MyTransportLayer, Sandbox.Game");
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public static readonly Type MySessionType = Type.GetType("Sandbox.Game.World.MySession, Sandbox.Game");
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public static readonly Type VirtualClientsType = Type.GetType("Sandbox.Engine.Multiplayer.MyVirtualClients, Sandbox.Game");
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public static readonly Type GUIScreenChat = Type.GetType("Sandbox.Game.Gui.MyGuiScreenChat, Sandbox.Game");
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public static readonly Type MyMultiplayerClientBase = Type.GetType("Sandbox.Engine.Multiplayer.MyMultiplayerClientBase, Sandbox.Game");
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public static readonly Type MySteamServerDiscovery = Type.GetType("VRage.Steam.MySteamServerDiscovery, Vrage.Steam");
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/* Harmony Patcher */
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private static Harmony Patcher = new Harmony("SeamlessClientPatcher");
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/* Static Contructors */
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public static ConstructorInfo ClientConstructor { get; private set; }
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public static ConstructorInfo SyncLayerConstructor { get; private set; }
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public static ConstructorInfo TransportLayerConstructor { get; private set; }
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public static ConstructorInfo MySessionConstructor { get; private set; }
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public static ConstructorInfo MyMultiplayerClientBaseConstructor { get; private set; }
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/* Static FieldInfos and PropertyInfos */
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public static PropertyInfo MySessionLayer { get; private set; }
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public static FieldInfo VirtualClients { get; private set; }
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public static FieldInfo AdminSettings { get; private set; }
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public static FieldInfo RemoteAdminSettings { get; private set; }
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public static FieldInfo MPlayerGPSCollection { get; private set; }
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/* Static MethodInfos */
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public static MethodInfo InitVirtualClients { get; private set; }
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public static MethodInfo LoadPlayerInternal { get; private set; }
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public static MethodInfo LoadMembersFromWorld { get; private set; }
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public static MethodInfo LoadMultiplayer { get; private set; }
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public static MethodInfo GPSRegisterChat { get; private set; }
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public static MethodInfo SendPlayerData;
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public static event EventHandler<JoinResultMsg> OnJoinEvent;
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/* WorldGenerator */
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public static MethodInfo UnloadProceduralWorldGenerator;
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private static FieldInfo MBuffer;
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public static void GetPatches()
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{
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//Get reflected values and store them
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/* Get Constructors */
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ClientConstructor = GetConstructor(ClientType, BindingFlags.Instance | BindingFlags.NonPublic, new Type[2] { typeof(MyGameServerItem), SyncLayerType });
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SyncLayerConstructor = GetConstructor(SyncLayerType, BindingFlags.Instance | BindingFlags.NonPublic, new Type[1] { MyTransportLayerType });
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TransportLayerConstructor = GetConstructor(MyTransportLayerType, BindingFlags.Instance | BindingFlags.Public, new Type[1] { typeof(int) });
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MySessionConstructor = GetConstructor(MySessionType, BindingFlags.Instance | BindingFlags.NonPublic, new Type[2] { typeof(MySyncLayer), typeof(bool) });
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MyMultiplayerClientBaseConstructor = GetConstructor(MyMultiplayerClientBase, BindingFlags.Instance | BindingFlags.NonPublic, new Type[] { typeof(MySyncLayer) });
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/* Get Fields and Properties */
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MySessionLayer = GetProperty(typeof(MySession), "SyncLayer", BindingFlags.Instance | BindingFlags.Public);
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VirtualClients = GetField(typeof(MySession), "VirtualClients", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
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AdminSettings = GetField(typeof(MySession), "m_adminSettings", BindingFlags.Instance | BindingFlags.NonPublic);
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RemoteAdminSettings = GetField(typeof(MySession), "m_remoteAdminSettings", BindingFlags.Instance | BindingFlags.NonPublic);
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MPlayerGPSCollection = GetField(typeof(MyPlayerCollection), "m_players", BindingFlags.Instance | BindingFlags.NonPublic);
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MBuffer = GetField(MyTransportLayerType, "m_buffer", BindingFlags.Instance | BindingFlags.NonPublic);
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/* Get Methods */
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MethodInfo OnJoin = GetMethod(ClientType, "OnUserJoined", BindingFlags.NonPublic | BindingFlags.Instance);
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MethodInfo LoadingAction = GetMethod(typeof(MySessionLoader), "LoadMultiplayerSession", BindingFlags.Public | BindingFlags.Static);
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InitVirtualClients = GetMethod(VirtualClientsType, "Init", BindingFlags.Instance | BindingFlags.Public);
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LoadPlayerInternal = GetMethod(typeof(MyPlayerCollection), "LoadPlayerInternal", BindingFlags.Instance | BindingFlags.NonPublic);
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LoadMembersFromWorld = GetMethod(typeof(MySession), "LoadMembersFromWorld", BindingFlags.NonPublic | BindingFlags.Instance);
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LoadMultiplayer = GetMethod(typeof(MySession), "LoadMultiplayer", BindingFlags.Static | BindingFlags.NonPublic);
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SendPlayerData = GetMethod(ClientType, "SendPlayerData", BindingFlags.Instance | BindingFlags.NonPublic);
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UnloadProceduralWorldGenerator = GetMethod(typeof(MyProceduralWorldGenerator), "UnloadData", BindingFlags.Instance | BindingFlags.NonPublic);
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GPSRegisterChat = GetMethod(typeof(MyGpsCollection), "RegisterChat", BindingFlags.Instance | BindingFlags.NonPublic);
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//MethodInfo ConnectToServer = GetMethod(typeof(MyGameService), "ConnectToServer", BindingFlags.Static | BindingFlags.Public);
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MethodInfo LoadingScreenDraw = GetMethod(typeof(MyGuiScreenLoading), "DrawInternal", BindingFlags.Instance | BindingFlags.NonPublic);
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//Test patches
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//MethodInfo SetPlayerDed = GetMethod(typeof(MyPlayerCollection), "SetPlayerDeadInternal", BindingFlags.Instance | BindingFlags.NonPublic);
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Patcher.Patch(LoadingScreenDraw, prefix: new HarmonyMethod(GetPatchMethod(nameof(DrawInternal))));
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Patcher.Patch(OnJoin, postfix: new HarmonyMethod(GetPatchMethod(nameof(OnUserJoined))));
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Patcher.Patch(LoadingAction, prefix: new HarmonyMethod(GetPatchMethod(nameof(LoadMultiplayerSession))));
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//Patcher.Patch(SetPlayerDed, prefix: new HarmonyMethod(GetPatchMethod(nameof(SetPlayerDeadInternal))));
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}
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private static MethodInfo GetPatchMethod(string v)
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{
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return typeof(Patches).GetMethod(v, BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
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}
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#region LoadingScreen
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/* Loading Screen Stuff */
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private static string LoadingScreenTexture = null;
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private static string ServerName;
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private static bool LoadMultiplayerSession(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession)
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{
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//
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MyLog.Default.WriteLine("LoadSession() - Start");
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if (!MyWorkshop.CheckLocalModsAllowed(world.Checkpoint.Mods, allowLocalMods: false))
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: MyTexts.Get(MyCommonTexts.DialogTextLocalModsDisabledInMultiplayer)));
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MyLog.Default.WriteLine("LoadSession() - End");
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return false;
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}
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MyLog.Default.WriteLine("Seamless Downloading mods!");
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MyWorkshop.DownloadModsAsync(world.Checkpoint.Mods, delegate (bool success)
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{
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if (success)
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{
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MyScreenManager.CloseAllScreensNowExcept(null);
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MyGuiSandbox.Update(16);
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if (MySession.Static != null)
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{
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MySession.Static.Unload();
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MySession.Static = null;
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}
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ServerName = multiplayerSession.HostName;
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GetCustomLoadingScreenPath(world.Checkpoint.Mods, out LoadingScreenTexture);
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MySessionLoader.StartLoading(delegate
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{
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LoadMultiplayer.Invoke(null, new object[] { world, multiplayerSession });
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//MySession.LoadMultiplayer(world, multiplayerSession);
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}, null, null, null);
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}
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else
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{
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multiplayerSession.Dispose();
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MySessionLoader.UnloadAndExitToMenu();
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if (MyGameService.IsOnline)
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: MyTexts.Get(MyCommonTexts.DialogTextDownloadModsFailed)));
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}
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else
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{
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MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: new StringBuilder(string.Format(MyTexts.GetString(MyCommonTexts.DialogTextDownloadModsFailedSteamOffline), MySession.GameServiceName))));
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}
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}
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MyLog.Default.WriteLine("LoadSession() - End");
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}, delegate
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{
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multiplayerSession.Dispose();
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MySessionLoader.UnloadAndExitToMenu();
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});
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return false;
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}
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private static bool DrawInternal(MyGuiScreenLoading __instance)
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{
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//If we dont have a custom loading screen texture, do not do the special crap below
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if (string.IsNullOrEmpty(LoadingScreenTexture))
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return true;
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float m_transitionAlpha = (float)typeof(MyGuiScreenBase).GetField("m_transitionAlpha", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
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string m_font = "LoadingScreen";
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//MyGuiControlMultilineText m_multiTextControl = (MyGuiControlMultilineText)typeof(MyGuiScreenLoading).GetField("m_multiTextControl", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
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Color color = new Color(255, 255, 255, 250);
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color.A = (byte)((float)(int)color.A * m_transitionAlpha);
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Rectangle fullscreenRectangle = MyGuiManager.GetFullscreenRectangle();
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MyGuiManager.DrawSpriteBatch("Textures\\GUI\\Blank.dds", fullscreenRectangle, Color.Black, false, true);
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Rectangle outRect;
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MyGuiManager.GetSafeHeightFullScreenPictureSize(MyGuiConstants.LOADING_BACKGROUND_TEXTURE_REAL_SIZE, out outRect);
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MyGuiManager.DrawSpriteBatch(LoadingScreenTexture, outRect, new Color(new Vector4(1f, 1f, 1f, m_transitionAlpha)), true, true);
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MyGuiManager.DrawSpriteBatch("Textures\\Gui\\Screens\\screen_background_fade.dds", outRect, new Color(new Vector4(1f, 1f, 1f, m_transitionAlpha)), true, true);
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//MyGuiSandbox.DrawGameLogoHandler(m_transitionAlpha, MyGuiManager.ComputeFullscreenGuiCoordinate(MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, 44, 68));
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string LoadScreen = $"Loading into {ServerName}! Please wait!";
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MyGuiManager.DrawString(m_font, LoadScreen, new Vector2(0.5f, 0.95f), MyGuiSandbox.GetDefaultTextScaleWithLanguage() * 1.1f, new Color(MyGuiConstants.LOADING_PLEASE_WAIT_COLOR * m_transitionAlpha), MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_BOTTOM);
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MyGuiManager.DrawString(m_font, "Nexus & SeamlessClient Made by: Casimir", new Vector2(0.95f, 0.95f), MyGuiSandbox.GetDefaultTextScaleWithLanguage() * 1.1f, new Color(MyGuiConstants.LOADING_PLEASE_WAIT_COLOR * m_transitionAlpha), MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_BOTTOM);
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/*
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if (string.IsNullOrEmpty(m_customTextFromConstructor))
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{
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string font = m_font;
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Vector2 positionAbsoluteBottomLeft = m_multiTextControl.GetPositionAbsoluteBottomLeft();
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Vector2 textSize = m_multiTextControl.TextSize;
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Vector2 normalizedCoord = positionAbsoluteBottomLeft + new Vector2((m_multiTextControl.Size.X - textSize.X) * 0.5f + 0.025f, 0.025f);
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MyGuiManager.DrawString(font, m_authorWithDash.ToString(), normalizedCoord, MyGuiSandbox.GetDefaultTextScaleWithLanguage());
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}
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*/
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//m_multiTextControl.Draw(1f, 1f);
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return false;
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}
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private static bool GetCustomLoadingScreenPath(List<MyObjectBuilder_Checkpoint.ModItem> Mods, out string File)
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{
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File = null;
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string WorkshopDir = MyFileSystem.ModsPath;
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List<string> backgrounds = new List<string>();
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Random r = new Random(DateTime.Now.Millisecond);
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SeamlessClient.TryShow(WorkshopDir);
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try
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{
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SeamlessClient.TryShow("Installed Mods: " + Mods);
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foreach (var Mod in Mods)
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{
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string SearchDir = Mod.GetPath();
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if (!Directory.Exists(SearchDir))
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continue;
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var files = Directory.GetFiles(SearchDir, "CustomLoadingBackground*.dds", SearchOption.TopDirectoryOnly);
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foreach (var file in files)
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{
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// Adds all files containing CustomLoadingBackground to a list for later randomisation
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SeamlessClient.TryShow(Mod.FriendlyName + " contains a custom loading background!");
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backgrounds.Add(file);
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}
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}
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// Randomly pick a loading screen from the available backgrounds
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var rInt = r.Next(0, backgrounds.Count() - 1);
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File = backgrounds[rInt];
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return true;
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}
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catch (Exception ex)
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{
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SeamlessClient.TryShow(ex.ToString());
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}
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SeamlessClient.TryShow("No installed custom loading screen!");
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return false;
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}
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#endregion
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private static void OnUserJoined(ref JoinResultMsg msg)
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{
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if (msg.JoinResult == JoinResult.OK)
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{
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//SeamlessClient.TryShow("User Joined! Result: " + msg.JoinResult.ToString());
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//Invoke the switch event
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OnJoinEvent?.Invoke(null, msg);
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}
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}
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private static bool OnConnectToServer(MyGameServerItem server, Action<JoinResult> onDone)
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{
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if (SeamlessClient.IsSwitching)
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return false;
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return true;
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}
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/* Patch Utils */
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private static MethodInfo GetMethod(Type type, string MethodName, BindingFlags Flags)
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{
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try
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{
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MethodInfo FoundMethod = type.GetMethod(MethodName, Flags);
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if (FoundMethod == null)
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throw new NullReferenceException($"Method for {MethodName} is null!");
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return FoundMethod;
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}
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catch (Exception Ex)
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{
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throw Ex;
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}
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}
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private static FieldInfo GetField(Type type, string FieldName, BindingFlags Flags)
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{
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try
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{
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FieldInfo FoundField = type.GetField(FieldName, Flags);
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if (FoundField == null)
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throw new NullReferenceException($"Field for {FieldName} is null!");
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return FoundField;
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}
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catch (Exception Ex)
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{
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throw Ex;
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}
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}
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private static PropertyInfo GetProperty(Type type, string PropertyName, BindingFlags Flags)
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{
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try
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{
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PropertyInfo FoundProperty = type.GetProperty(PropertyName, Flags);
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if (FoundProperty == null)
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throw new NullReferenceException($"Property for {PropertyName} is null!");
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return FoundProperty;
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}
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catch (Exception Ex)
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{
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throw Ex;
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}
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}
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private static ConstructorInfo GetConstructor(Type type, BindingFlags Flags, Type[] Types)
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{
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try
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{
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ConstructorInfo FoundConstructor = type.GetConstructor(Flags, null, Types, null);
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if (FoundConstructor == null)
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throw new NullReferenceException($"Contructor for {type.Name} is null!");
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return FoundConstructor;
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}
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catch (Exception Ex)
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{
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throw Ex;
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}
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}
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}
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}
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