161 lines
7.3 KiB
XML
161 lines
7.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProjectGuid>{102A3D80-B588-43BA-B686-000FA8FF1A0C}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace>SeamlessClientPlugin</RootNamespace>
|
|
<AssemblyName>SeamlessClientPlugin</AssemblyName>
|
|
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
<Deterministic>true</Deterministic>
|
|
<TargetFrameworkProfile />
|
|
<NuGetPackageImportStamp>
|
|
</NuGetPackageImportStamp>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>F:\SteamLibrary\steamapps\common\SpaceEngineers\Plugins\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<PlatformTarget>x64</PlatformTarget>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>bin\Release\</OutputPath>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<AutoGenerateBindingRedirects>false</AutoGenerateBindingRedirects>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="0Harmony, Version=2.2.1.0, Culture=neutral, processorArchitecture=MSIL">
|
|
<HintPath>..\Nexus\packages\Lib.Harmony.2.2.1\lib\net48\0Harmony.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="NLog">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\NLog.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="ProtoBuf.Net">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\ProtoBuf.Net.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="ProtoBuf.Net.Core">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\ProtoBuf.Net.Core.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Sandbox.Common">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\Sandbox.Common.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Sandbox.Game">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\Sandbox.Game.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Sandbox.Graphics">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\Sandbox.Graphics.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="SpaceEngineers.Game">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\SpaceEngineers.Game.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="SpaceEngineers.ObjectBuilders.XmlSerializers">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\SpaceEngineers.ObjectBuilders.XmlSerializers.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Core">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.IO.Compression, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
|
|
<HintPath>..\Nexus\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll</HintPath>
|
|
<Private>True</Private>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.IO.Compression.FileSystem" />
|
|
<Reference Include="System.IO.Compression.ZipFile, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
|
|
<HintPath>..\Nexus\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll</HintPath>
|
|
<Private>True</Private>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization" />
|
|
<Reference Include="System.Runtime.Serialization.Json" />
|
|
<Reference Include="System.Windows.Forms" />
|
|
<Reference Include="System.Xaml" />
|
|
<Reference Include="System.Xml.Linq">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Data.DataSetExtensions">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Microsoft.CSharp">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Data">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Net.Http">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System.Xml">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="VRage">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="VRage.Game">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Game.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="VRage.Library">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Library.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="VRage.Math">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Math.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="VRage.Render">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Render.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="VRage.Steam">
|
|
<HintPath>..\..\..\Desktop\TorchServers\torch-server1\DedicatedServer64\VRage.Steam.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Messages\ClientMessages.cs" />
|
|
<Compile Include="Messages\WorldRequest.cs" />
|
|
<Compile Include="SeamlessClient.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
<Compile Include="SeamlessTransfer\ModLoader.cs" />
|
|
<Compile Include="SeamlessTransfer\MyScriptManagerLoader.cs" />
|
|
<Compile Include="SeamlessTransfer\PingServer.cs" />
|
|
<Compile Include="Messages\Transfer.cs" />
|
|
<Compile Include="Utilities\OnlinePlayers.cs" />
|
|
<Compile Include="Utilities\Patches.cs" />
|
|
<Compile Include="SeamlessTransfer\SwitchServers.cs" />
|
|
<Compile Include="Utilities\Utility.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="packages.config" />
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
</Project> |