Files
SeamlessClient/Messages/Transfer.cs
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fixes for nexus v3
2025-07-28 03:58:25 +07:00

33 lines
664 B
C#

using ProtoBuf;
using VRage.Game;
namespace SeamlessClientPlugin.Messages;
[ProtoContract]
public class Transfer
{
[ProtoMember(2)] public string IpAdress;
[ProtoMember(7)] public string PlayerName;
[ProtoMember(9)] public MyObjectBuilder_Toolbar PlayerToolbar;
[ProtoMember(10)] public string ServerName;
[ProtoMember(1)] public ulong TargetServerId;
[ProtoMember(6)] public WorldRequest WorldRequest;
public Transfer(ulong serverId, string ipAdress)
{
/* This is only called serverside
*/
this.IpAdress = ipAdress;
TargetServerId = serverId;
}
public Transfer()
{
}
}