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SeamlessClient/SeamlessClient.csproj
pas2704 c8c0255edd
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Update for latest version of seamless
Notable feature: V3 support (allegedly)
2025-02-04 19:17:52 -05:00

41 lines
1.8 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<Nullable>disable</Nullable>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
<PackageType>CringePlugin</PackageType>
<RestoreAdditionalProjectSources>https://ng.zznty.ru/v3/index.json</RestoreAdditionalProjectSources>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Authors>Casimir</Authors>
<PackageId>Plugin.Casimir255.SeamlessClient</PackageId>
<AssemblyName>Plugin.Casimir255.SeamlessClient</AssemblyName>
<Title>Nexus Seamless Switcher</Title>
<Description>This plugin allows seamless transfers between Nexus enabled servers. Some mods or plugins may not play nice with switching between servers. Be cautious when using!</Description>
<PackageProjectUrl>https://git.zznty.ru/PvE/SeamlessClient</PackageProjectUrl>
<RepositoryUrl>https://git.zznty.ru/PvE/SeamlessClient</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CringePlugins" Version="*" ExcludeAssets="runtime; native"/>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.11.0" ExcludeAssets="runtime; native" PrivateAssets="all"/>
<PackageReference Include="Steamworks.NET" Version="20.1.0" ExcludeAssets="runtime; native" PrivateAssets="all"/>
</ItemGroup>
<Target Name="CopyFiles" AfterTargets="PostBuildEvent">
<PropertyGroup>
<AppdataPath>$([System.Environment]::GetFolderPath(SpecialFolder.ApplicationData))</AppdataPath>
</PropertyGroup>
<ItemGroup>
<OutputFiles Include="$(OutputPath)\*"/>
</ItemGroup>
<Copy SourceFiles="@(OutputFiles)" DestinationFolder="$(AppdataPath)\CringeLauncher\plugins\$(ProjectName)" OverwriteReadOnlyFiles="true"/>
</Target>
</Project>