v2.2 as decompiled
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@@ -22,6 +22,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>x64</PlatformTarget>
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@@ -32,8 +33,10 @@
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PdbPath>none</PdbPath>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="ClientPlugin.cs" />
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<Compile Include="TimeoutFix.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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@@ -45,6 +48,7 @@
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<HintPath>GameBinaries\Sandbox.Graphics.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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<Reference Include="VRage">
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<HintPath>GameBinaries\VRage.dll</HintPath>
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</Reference>
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@@ -54,6 +58,9 @@
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<Reference Include="VRage.Library">
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<HintPath>GameBinaries\VRage.Library.dll</HintPath>
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</Reference>
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<Reference Include="VRage.Math">
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<HintPath>GameBinaries\VRage.Math.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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