csproj/sln: turn it into a compilable project
This commit is contained in:
@@ -1,12 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Diagnostics;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using VRage.Plugins;
|
||||
using System.Threading.Tasks;
|
||||
using ClientPlugin;
|
||||
using Sandbox.Engine.Multiplayer;
|
||||
using Sandbox.Engine.Networking;
|
||||
using Sandbox.Game;
|
||||
@@ -36,7 +30,8 @@ namespace TimeoutFixPlugin
|
||||
|
||||
public void Init(object gameInstance)
|
||||
{
|
||||
MethodUtil.ReplaceMethod(_patch, _target);
|
||||
// source for MethodUtil not given on the reddit post
|
||||
//MethodUtil.ReplaceMethod(_patch, _target);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
@@ -124,7 +119,7 @@ namespace TimeoutFixPlugin
|
||||
}
|
||||
};
|
||||
|
||||
multiplayer.DownloadWorld();
|
||||
multiplayer.DownloadWorld(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user