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6 Commits
Author | SHA1 | Date | |
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c249c8b660 | |||
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c05d904954 | ||
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705601d693 | ||
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b476132ec9 | ||
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27bd54ed5b | ||
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32fc39deb8 |
0
.github/workflows/build.todo
vendored
Normal file
0
.github/workflows/build.todo
vendored
Normal file
2
.gitignore
vendored
2
.gitignore
vendored
@@ -388,4 +388,4 @@ FodyWeavers.xsd
|
||||
*.sln.iml
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||||
|
||||
# Junction to SpaceEngineers
|
||||
GameBinaries
|
||||
.GameBinaries
|
||||
|
173
ClientPlugin.cs
173
ClientPlugin.cs
@@ -1,173 +0,0 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace ClientPlugin
|
||||
{
|
||||
public static class MethodUtil
|
||||
{
|
||||
public static void SwapMethod(MethodBase source, MethodBase dest)
|
||||
{
|
||||
bool flag = !MethodUtil.MethodSignaturesEqual(source, dest);
|
||||
if (flag)
|
||||
{
|
||||
throw new ArgumentException("The method signatures are not the same.", "source");
|
||||
}
|
||||
MethodUtil.SwapMethod(MethodUtil.GetMethodAddress(source), dest);
|
||||
}
|
||||
|
||||
public unsafe static void SwapMethod(IntPtr srcAdr, MethodBase dest)
|
||||
{
|
||||
IntPtr methodAddress = MethodUtil.GetMethodAddress(dest);
|
||||
bool flag = IntPtr.Size == 8;
|
||||
if (flag)
|
||||
{
|
||||
ulong* ptr = (ulong*)srcAdr.ToPointer();
|
||||
ulong* ptr2 = (ulong*)methodAddress.ToPointer();
|
||||
ulong num = *ptr;
|
||||
*ptr = *ptr2;
|
||||
*ptr2 = num;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint* ptr3 = (uint*)methodAddress.ToPointer();
|
||||
uint* ptr4 = (uint*)srcAdr.ToPointer();
|
||||
uint num2 = *ptr4;
|
||||
*ptr4 = *ptr3;
|
||||
*ptr3 = num2;
|
||||
}
|
||||
}
|
||||
|
||||
public static void ReplaceMethod(MethodBase source, MethodBase dest)
|
||||
{
|
||||
bool flag = !MethodUtil.MethodSignaturesEqual(source, dest);
|
||||
if (flag)
|
||||
{
|
||||
throw new ArgumentException("The method signatures are not the same.", "source");
|
||||
}
|
||||
MethodUtil.ReplaceMethod(MethodUtil.GetMethodAddress(source), dest);
|
||||
}
|
||||
|
||||
public unsafe static void ReplaceMethod(IntPtr srcAdr, MethodBase dest)
|
||||
{
|
||||
IntPtr methodAddress = MethodUtil.GetMethodAddress(dest);
|
||||
bool flag = IntPtr.Size == 8;
|
||||
if (flag)
|
||||
{
|
||||
ulong* ptr = (ulong*)methodAddress.ToPointer();
|
||||
*ptr = (ulong)(*(long*)srcAdr.ToPointer());
|
||||
}
|
||||
else
|
||||
{
|
||||
uint* ptr2 = (uint*)methodAddress.ToPointer();
|
||||
*ptr2 = *(uint*)srcAdr.ToPointer();
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static IntPtr GetMethodAddress(MethodBase method)
|
||||
{
|
||||
bool flag = method is DynamicMethod;
|
||||
IntPtr intPtr;
|
||||
if (flag)
|
||||
{
|
||||
intPtr = MethodUtil.GetDynamicMethodAddress(method);
|
||||
}
|
||||
else
|
||||
{
|
||||
RuntimeHelpers.PrepareMethod(method.MethodHandle);
|
||||
intPtr = new IntPtr((void*)((byte*)method.MethodHandle.Value.ToPointer() + 8L));
|
||||
}
|
||||
return intPtr;
|
||||
}
|
||||
|
||||
private unsafe static IntPtr GetDynamicMethodAddress(MethodBase method)
|
||||
{
|
||||
byte* ptr = (byte*)MethodUtil.GetDynamicMethodRuntimeHandle(method).Value.ToPointer();
|
||||
bool flag = IntPtr.Size == 8;
|
||||
IntPtr intPtr;
|
||||
if (flag)
|
||||
{
|
||||
ulong* ptr2 = (ulong*)ptr;
|
||||
ptr2 += 6;
|
||||
intPtr = new IntPtr((void*)ptr2);
|
||||
}
|
||||
else
|
||||
{
|
||||
uint* ptr3 = (uint*)ptr;
|
||||
ptr3 += 6;
|
||||
intPtr = new IntPtr((void*)ptr3);
|
||||
}
|
||||
return intPtr;
|
||||
}
|
||||
|
||||
private static RuntimeMethodHandle GetDynamicMethodRuntimeHandle(MethodBase method)
|
||||
{
|
||||
bool flag = method is DynamicMethod;
|
||||
if (flag)
|
||||
{
|
||||
FieldInfo field = typeof(DynamicMethod).GetField("m_method", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
bool flag2 = field != null;
|
||||
if (flag2)
|
||||
{
|
||||
return (RuntimeMethodHandle)field.GetValue(method);
|
||||
}
|
||||
}
|
||||
return method.MethodHandle;
|
||||
}
|
||||
|
||||
private static bool MethodSignaturesEqual(MethodBase x, MethodBase y)
|
||||
{
|
||||
bool flag = x.CallingConvention != y.CallingConvention;
|
||||
bool flag2;
|
||||
if (flag)
|
||||
{
|
||||
flag2 = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Type methodReturnType = MethodUtil.GetMethodReturnType(x);
|
||||
Type methodReturnType2 = MethodUtil.GetMethodReturnType(y);
|
||||
bool flag3 = methodReturnType != methodReturnType2;
|
||||
if (flag3)
|
||||
{
|
||||
flag2 = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
ParameterInfo[] parameters = x.GetParameters();
|
||||
ParameterInfo[] parameters2 = y.GetParameters();
|
||||
bool flag4 = parameters.Length != parameters2.Length;
|
||||
if (flag4)
|
||||
{
|
||||
flag2 = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < parameters.Length; i++)
|
||||
{
|
||||
bool flag5 = parameters[i].ParameterType != parameters2[i].ParameterType;
|
||||
if (flag5)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
flag2 = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return flag2;
|
||||
}
|
||||
|
||||
private static Type GetMethodReturnType(MethodBase method)
|
||||
{
|
||||
MethodInfo methodInfo = method as MethodInfo;
|
||||
bool flag = methodInfo == null;
|
||||
if (flag)
|
||||
{
|
||||
throw new ArgumentException("Unsupported MethodBase : " + method.GetType().Name, "method");
|
||||
}
|
||||
return methodInfo.ReturnType;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,36 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("TimeoutFix")]
|
||||
[assembly: AssemblyDescription("A plugin to fix the server is not responding error")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("TimeoutFix")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2023")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("D3C01D03-D271-4840-9C08-A86420E04606")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
@@ -14,11 +14,12 @@ and released on [reddit][reddit] with the source.
|
||||
Later versions of the plugin were distributed in binary form (dll) among the
|
||||
Space Engineers community but, to our knowledge, without source.
|
||||
The purpose of this repository is to present the source of the latest known
|
||||
version of the plugin, for inclusion in the [Plugin Hub][pluginhub] of
|
||||
[Plugin Loader][pluginloader].
|
||||
version of the plugin, for [inclusion][pluginhub-def] in the
|
||||
[Plugin Hub][pluginhub] of [Plugin Loader][pluginloader].
|
||||
|
||||
[pluginloader]: https://github.com/sepluginloader/PluginLoader
|
||||
[pluginhub]: https://github.com/sepluginloader/PluginHub
|
||||
[pluginloader]: https://github.com/sepluginloader/PluginLoader
|
||||
[pluginhub-def]: https://github.com/sepluginloader/PluginHub/blob/main/Plugins/TimeoutFix.xml
|
||||
|
||||
## Credits
|
||||
|
||||
|
@@ -1,11 +1,12 @@
|
||||
:: This script creates a symlink to the game binaries to account for different installation directories on different systems.
|
||||
:: Create junctions (symlinks) to binary references to account for different installation directories on different systems.
|
||||
:: Use the dot (.) prefix so dotnet ignores the folder during build.
|
||||
|
||||
@echo off
|
||||
set /p path="Please enter the folder location of your SpaceEngineers.exe or SpaceEngineersDedicated.exe: "
|
||||
|
||||
cd %~dp0
|
||||
rmdir GameBinaries > nul 2>&1
|
||||
mklink /J GameBinaries "%path%"
|
||||
rmdir .GameBinaries > nul 2>&1
|
||||
mklink /J .GameBinaries "%path%"
|
||||
if errorlevel 1 goto Error
|
||||
echo Done!
|
||||
|
||||
|
162
TimeoutFix.cs
162
TimeoutFix.cs
@@ -1,8 +1,7 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using ClientPlugin;
|
||||
using HarmonyLib;
|
||||
using Sandbox;
|
||||
using Sandbox.Engine.Multiplayer;
|
||||
using Sandbox.Engine.Networking;
|
||||
@@ -17,20 +16,24 @@ using VRage.GameServices;
|
||||
using VRage.Plugins;
|
||||
using VRage.Utils;
|
||||
|
||||
namespace TimeoutFixPlugin
|
||||
namespace TimeoutFix;
|
||||
|
||||
public class TimeoutFix : IPlugin
|
||||
{
|
||||
public class TimeoutFix : IPlugin, IDisposable
|
||||
private const string Version = "v2.2";
|
||||
|
||||
private static readonly MethodInfo Target = typeof(MyJoinGameHelper).GetMethod(nameof(DownloadWorld), BindingFlags.Static | BindingFlags.NonPublic);
|
||||
private static readonly MethodInfo Patch = typeof(TimeoutFix).GetMethod(nameof(DownloadWorld), BindingFlags.Static | BindingFlags.NonPublic);
|
||||
private static readonly MethodInfo ReceiveTarget = typeof(MyJoinGameHelper).GetMethod(nameof(WorldReceived), BindingFlags.Static | BindingFlags.Public);
|
||||
private static readonly MethodInfo ReceivePatch = typeof(TimeoutFix).GetMethod(nameof(WorldReceived), BindingFlags.Static | BindingFlags.NonPublic);
|
||||
private static readonly FieldInfo ProgressField = typeof(MyJoinGameHelper).GetField("m_progress", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
private static bool _worldReceived;
|
||||
|
||||
private static MyGuiScreenProgressBase Progress
|
||||
{
|
||||
private static MyGuiScreenProgressBase m_progress
|
||||
{
|
||||
get
|
||||
{
|
||||
return (MyGuiScreenProgressBase)((MyGuiScreenProgressBase)TimeoutFix._progressField.GetValue(null));
|
||||
}
|
||||
set
|
||||
{
|
||||
TimeoutFix._progressField.SetValue(null, value);
|
||||
}
|
||||
get => (MyGuiScreenProgressBase)ProgressField.GetValue(null);
|
||||
set => ProgressField.SetValue(null, value);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
@@ -39,167 +42,134 @@ namespace TimeoutFixPlugin
|
||||
|
||||
public void Init(object gameInstance)
|
||||
{
|
||||
MethodUtil.ReplaceMethod(TimeoutFix._patch, TimeoutFix._target);
|
||||
MethodUtil.ReplaceMethod(TimeoutFix._receivePatch, TimeoutFix._receiveTarget);
|
||||
var harmony = new Harmony(nameof(TimeoutFix));
|
||||
harmony.Patch(Target, new HarmonyMethod(Patch));
|
||||
harmony.Patch(ReceiveTarget, new HarmonyMethod(ReceivePatch));
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
}
|
||||
|
||||
private static void DownloadWorld(MyGuiScreenProgress progress, MyMultiplayerBase multiplayer)
|
||||
private static bool DownloadWorld(MyGuiScreenProgress progress, MyMultiplayerBase multiplayer)
|
||||
{
|
||||
TimeoutFix._worldReceived = false;
|
||||
bool flag = progress.Text != null;
|
||||
if (flag)
|
||||
_worldReceived = false;
|
||||
if (progress.Text != null)
|
||||
{
|
||||
progress.Text.Clear();
|
||||
progress.Text.Append(MyTexts.Get(MyCommonTexts.MultiplayerStateConnectingToServer));
|
||||
}
|
||||
MyLog.Default.WriteLine("World requested: Timeout fix v2.2");
|
||||
Stopwatch worldRequestTime = Stopwatch.StartNew();
|
||||
ulong serverId = multiplayer.GetOwner();
|
||||
bool connected = false;
|
||||
MyLog.Default.WriteLine($"World requested: Timeout fix {Version}");
|
||||
|
||||
var worldRequestTime = Stopwatch.StartNew();
|
||||
var serverId = multiplayer.GetOwner();
|
||||
var connected = false;
|
||||
|
||||
progress.Tick += delegate
|
||||
{
|
||||
MyP2PSessionState myP2PSessionState = default(MyP2PSessionState);
|
||||
var myP2PSessionState = default(MyP2PSessionState);
|
||||
MyGameService.Peer2Peer.GetSessionState(multiplayer.ServerId, ref myP2PSessionState);
|
||||
bool flag2 = !connected && myP2PSessionState.ConnectionActive;
|
||||
if (flag2)
|
||||
|
||||
if (!connected && myP2PSessionState.ConnectionActive)
|
||||
{
|
||||
MyLog.Default.WriteLine("World requested - connection alive");
|
||||
connected = true;
|
||||
bool flag3 = progress.Text != null;
|
||||
if (flag3)
|
||||
if (progress.Text != null)
|
||||
{
|
||||
progress.Text.Clear();
|
||||
progress.Text.AppendLine("Using Rexxar's fixed join code v2.2! :D");
|
||||
progress.Text.Append(MyTexts.Get(MyCommonTexts.MultiplayerStateWaitingForServer));
|
||||
}
|
||||
}
|
||||
bool flag4 = connected && !myP2PSessionState.ConnectionActive;
|
||||
if (flag4)
|
||||
|
||||
if (connected && !myP2PSessionState.ConnectionActive)
|
||||
{
|
||||
MyLog.Default.WriteLine("World request - connection dropped");
|
||||
progress.Cancel();
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplaterJoin_ServerIsNotResponding, default(MyStringId), MyMessageBoxStyleEnum.Error);
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplaterJoin_ServerIsNotResponding, default, MyMessageBoxStyleEnum.Error);
|
||||
MySessionLoader.UnloadAndExitToMenu();
|
||||
}
|
||||
bool flag5 = MyScreenManager.IsScreenOnTop((MyGuiScreenBase)progress);
|
||||
bool flag6 = serverId != multiplayer.GetOwner();
|
||||
if (flag6)
|
||||
|
||||
var progressScreenOnTop = MyScreenManager.IsScreenOnTop(progress);
|
||||
if (serverId != multiplayer.GetOwner())
|
||||
{
|
||||
MyLog.Default.WriteLine(string.Format("World requested - failed, server changed: Expected {0} got {1}", serverId, multiplayer.GetOwner()));
|
||||
progress.Cancel();
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplayerErrorServerHasLeft, default(MyStringId), MyMessageBoxStyleEnum.Error);
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplayerErrorServerHasLeft, default, MyMessageBoxStyleEnum.Error);
|
||||
multiplayer.Dispose();
|
||||
}
|
||||
bool flag7 = MyScreenManager.IsScreenOfTypeOpen(typeof(MyGuiScreenDownloadMods));
|
||||
bool flag8 = !flag7 && flag5 && !worldRequestTime.IsRunning;
|
||||
if (flag8)
|
||||
|
||||
var downloadScreenOpen = MyScreenManager.IsScreenOfTypeOpen(typeof(MyGuiScreenDownloadMods));
|
||||
if (!downloadScreenOpen && progressScreenOnTop && !worldRequestTime.IsRunning)
|
||||
{
|
||||
worldRequestTime.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
bool flag9 = flag7 || (!flag5 && worldRequestTime.IsRunning);
|
||||
if (flag9)
|
||||
{
|
||||
if (downloadScreenOpen || !progressScreenOnTop && worldRequestTime.IsRunning)
|
||||
worldRequestTime.Stop();
|
||||
}
|
||||
}
|
||||
bool flag10 = flag7 && progress.Visible;
|
||||
if (flag10)
|
||||
|
||||
if (downloadScreenOpen && progress.Visible)
|
||||
{
|
||||
progress.HideScreen();
|
||||
}
|
||||
else
|
||||
{
|
||||
bool flag11 = !flag7 && !progress.Visible;
|
||||
if (flag11)
|
||||
{
|
||||
if (!downloadScreenOpen && !progress.Visible)
|
||||
progress.UnhideScreen();
|
||||
}
|
||||
}
|
||||
bool flag12 = !TimeoutFix._worldReceived && worldRequestTime.IsRunning && (float)(worldRequestTime.ElapsedTicks / Stopwatch.Frequency) > 120f;
|
||||
if (flag12)
|
||||
if (!_worldReceived && worldRequestTime.IsRunning && worldRequestTime.ElapsedTicks / Stopwatch.Frequency > 120f)
|
||||
{
|
||||
MyLog.Default.WriteLine("World requested - failed, timeout reached");
|
||||
MyLog.Default.WriteLine(string.Format("Elapsed : {0:N2}", worldRequestTime.ElapsedTicks / Stopwatch.Frequency));
|
||||
progress.Cancel();
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplaterJoin_ServerIsNotResponding, default(MyStringId), MyMessageBoxStyleEnum.Error);
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplaterJoin_ServerIsNotResponding, default, MyMessageBoxStyleEnum.Error);
|
||||
MySessionLoader.UnloadAndExitToMenu();
|
||||
}
|
||||
};
|
||||
multiplayer.DownloadWorld(MyFinalBuildConstants.APP_VERSION.Version);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void CheckDx11AndJoin(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
|
||||
{
|
||||
bool scenario = multiplayer.Scenario;
|
||||
if (scenario)
|
||||
{
|
||||
if (multiplayer.Scenario)
|
||||
MySessionLoader.LoadMultiplayerScenarioWorld(world, multiplayer);
|
||||
}
|
||||
else
|
||||
{
|
||||
MySessionLoader.LoadMultiplayerSession(world, multiplayer);
|
||||
}
|
||||
}
|
||||
|
||||
private static void WorldReceived(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
|
||||
private static bool WorldReceived(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
|
||||
{
|
||||
bool flag = world == null;
|
||||
if (flag)
|
||||
if (world == null)
|
||||
{
|
||||
MyLog.Default.WriteLine("World requested - failed, version mismatch");
|
||||
TimeoutFix.m_progress.Cancel();
|
||||
TimeoutFix.m_progress = null;
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplayerErrorAppVersionMismatch, default(MyStringId), MyMessageBoxStyleEnum.Error);
|
||||
Progress.Cancel();
|
||||
Progress = null;
|
||||
MyGuiSandbox.Show(MyCommonTexts.MultiplayerErrorAppVersionMismatch, default, MyMessageBoxStyleEnum.Error);
|
||||
multiplayer.Dispose();
|
||||
}
|
||||
else
|
||||
{
|
||||
TimeoutFix._worldReceived = true;
|
||||
_worldReceived = true;
|
||||
MyLog.Default.WriteLine("World requested - world data received");
|
||||
bool flag2;
|
||||
if (world == null)
|
||||
{
|
||||
flag2 = null != null;
|
||||
}
|
||||
else
|
||||
{
|
||||
MyObjectBuilder_Checkpoint checkpoint = world.Checkpoint;
|
||||
flag2 = ((checkpoint != null) ? checkpoint.Settings : null) != null;
|
||||
}
|
||||
bool flag3 = flag2 && !MySandboxGame.Config.ExperimentalMode;
|
||||
if (flag3)
|
||||
|
||||
if (world.Checkpoint?.Settings != null && !MySandboxGame.Config.ExperimentalMode)
|
||||
{
|
||||
MySessionLoader.UnloadAndExitToMenu();
|
||||
StringBuilder stringBuilder = new StringBuilder();
|
||||
var stringBuilder = new StringBuilder();
|
||||
stringBuilder.AppendFormat(MyCommonTexts.DialogTextJoinWorldFailed, MyTexts.GetString(MyCommonTexts.MultiplayerErrorExperimental));
|
||||
MyGuiSandbox.AddScreen((MyGuiScreenBase)MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, stringBuilder, MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), null, null, null, null, null, 0, MyGuiScreenMessageBox.ResultEnum.YES, true, null, true, null, true, false, null));
|
||||
MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, stringBuilder, MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), null, null, null, null, null, 0, MyGuiScreenMessageBox.ResultEnum.YES, true, null, true, null, true, false, null));
|
||||
}
|
||||
else
|
||||
{
|
||||
TimeoutFix.m_progress = null;
|
||||
TimeoutFix.CheckDx11AndJoin(world, multiplayer);
|
||||
}
|
||||
Progress = null;
|
||||
CheckDx11AndJoin(world, multiplayer);
|
||||
}
|
||||
}
|
||||
|
||||
private static MethodInfo _target = typeof(MyJoinGameHelper).GetMethod("DownloadWorld", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
private static MethodInfo _patch = typeof(TimeoutFix).GetMethod("DownloadWorld", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
private static MethodInfo _receiveTarget = typeof(MyJoinGameHelper).GetMethod("WorldReceived", BindingFlags.Static | BindingFlags.Public);
|
||||
|
||||
private static MethodInfo _receivePatch = typeof(TimeoutFix).GetMethod("WorldReceived", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
private static bool _worldReceived;
|
||||
|
||||
private static readonly FieldInfo _progressField = typeof(MyJoinGameHelper).GetField("m_progress", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
private const string VERSION = "v2.2";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@@ -1,66 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{D3C01D03-D271-4840-9C08-A86420E04606}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>TimeoutFix</RootNamespace>
|
||||
<AssemblyName>TimeoutFix</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugType>none</DebugType>
|
||||
<PdbPath>none</PdbPath>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ClientPlugin.cs" />
|
||||
<Compile Include="TimeoutFix.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<PackageReference Include="CringePlugins" Version="0.1.32" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Sandbox.Game">
|
||||
<HintPath>GameBinaries\Sandbox.Game.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Sandbox.Graphics">
|
||||
<HintPath>GameBinaries\Sandbox.Graphics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="VRage">
|
||||
<HintPath>GameBinaries\VRage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Game">
|
||||
<HintPath>GameBinaries\VRage.Game.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Library">
|
||||
<HintPath>GameBinaries\VRage.Library.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Math">
|
||||
<HintPath>GameBinaries\VRage.Math.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@@ -1,9 +1,9 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.29215.179
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.11.35327.3
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TimeoutFix", "TimeoutFix.csproj", "{D3C01D03-D271-4840-9C08-A86420E04606}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TimeoutFix", "TimeoutFix.csproj", "{3A616A98-0D6E-466D-8885-8D3A2E494753}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -11,15 +11,15 @@ Global
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D3C01D03-D271-4840-9C08-A86420E04606}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D3C01D03-D271-4840-9C08-A86420E04606}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D3C01D03-D271-4840-9C08-A86420E04606}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D3C01D03-D271-4840-9C08-A86420E04606}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{3A616A98-0D6E-466D-8885-8D3A2E494753}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3A616A98-0D6E-466D-8885-8D3A2E494753}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3A616A98-0D6E-466D-8885-8D3A2E494753}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3A616A98-0D6E-466D-8885-8D3A2E494753}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {363806C1-5B50-4D2A-B17D-8F738ABE3DC1}
|
||||
SolutionGuid = {5CAAAB50-CF4A-4F5C-BF13-14F1F84F1753}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
Reference in New Issue
Block a user