PluginManager: make zip plugins working
Let Torch to load the plugin's assembly.
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@@ -272,6 +272,7 @@ namespace Torch.Managers
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stream.Read(data, 0, data.Length);
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Assembly asm = Assembly.Load(data);
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TorchBase.RegisterAuxAssembly(asm);
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assemblies.Add(asm);
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}
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}
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}
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