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# What is Torch?
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Torch is the successor to SE Server Extender and gives server admins the tools they need to keep their Space Engineers servers running smoothly. It features a user interface with live management tools and a plugin system so you can run your server exactly how you'd like. Torch is still in early development so there may be bugs and incomplete features.
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# Features
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## Torch.Server
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### Features
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* WPF-based user interface
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* Chat: interact with the game chat and run commands without having to join the game.
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* Entity manager: realtime modification of ingame entities such as stopping grids and changing block settings without having to join the game
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* Organized, easy to use configuration editor
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* Extensible using the Torch plugin system
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# Installation
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### Installation
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* Get the latest Torch release here: https://github.com/TorchAPI/Torch/releases
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* Unzip the Torch release into its own directory and run the executable. It will automatically download the SE DS and generate the other necessary files.
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- If you already have a DS installed you can unzip the Torch files into the folder that contains the DedicatedServer64 folder.
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## Torch.Client
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* An optional client-side version of Torch. More documentation to come.
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# Building
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To build Torch you must first have a complete SE Dedicated installation somewhere. Before you open the solution, run the Setup batch file and enter the path of that installation's DedicatedServer64 folder. The script will make a symlink to that folder so the Torch solution can find the DLL references it needs.
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