Fix for the GUI entity count. Revert just the count from Sorted
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@@ -52,12 +52,12 @@
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</TreeView.Resources>
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<TreeViewItem ItemsSource="{Binding Path=SortedGrids}">
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<TreeViewItem.Header>
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<TextBlock Text="{Binding SortedGrids.Count, StringFormat=Grids ({0})}" />
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<TextBlock Text="{Binding Grids.Count, StringFormat=Grids ({0})}" />
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</TreeViewItem.Header>
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</TreeViewItem>
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<TreeViewItem ItemsSource="{Binding SortedCharacters}">
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<TreeViewItem.Header>
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<TextBlock Text="{Binding SortedCharacters.Count, StringFormat=Characters ({0})}" />
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<TextBlock Text="{Binding Characters.Count, StringFormat=Characters ({0})}" />
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</TreeViewItem.Header>
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<TreeViewItem.ItemTemplate>
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<DataTemplate>
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@@ -67,7 +67,7 @@
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</TreeViewItem>
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<TreeViewItem ItemsSource="{Binding SortedVoxelMaps}">
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<TreeViewItem.Header>
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<TextBlock Text="{Binding SortedVoxelMaps.Count, StringFormat=Voxel Maps ({0})}" />
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<TextBlock Text="{Binding VoxelMaps.Count, StringFormat=Voxel Maps ({0})}" />
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</TreeViewItem.Header>
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<TreeViewItem.ItemTemplate>
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<DataTemplate>
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@@ -77,7 +77,7 @@
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</TreeViewItem>
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<TreeViewItem ItemsSource="{Binding SortedFloatingObjects}">
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<TreeViewItem.Header>
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<TextBlock Text="{Binding SortedFloatingObjects.Count, StringFormat=Floating Objects ({0})}" />
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<TextBlock Text="{Binding FloatingObjects.Count, StringFormat=Floating Objects ({0})}" />
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</TreeViewItem.Header>
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<TreeViewItem.ItemTemplate>
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<DataTemplate>
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