Add GitHub plugin updater, refactor game update hook to TorchBase instead of PluginManager, fix world config not applying

This commit is contained in:
John Gross
2017-04-29 13:28:24 -07:00
parent 03a22851af
commit 135d1f4be8
28 changed files with 419 additions and 189 deletions

View File

@@ -43,7 +43,7 @@ namespace Torch.Client
return;
var appDataPath = _startup.GetAppDataPath();
MyInitializer.InvokeBeforeRun(APP_ID, MyPerGameSettings.BasicGameInfo.ApplicationName, appDataPath, false);
MyInitializer.InvokeBeforeRun(APP_ID, MyPerGameSettings.BasicGameInfo.ApplicationName, appDataPath);
MyInitializer.InitCheckSum();
if (!_startup.Check64Bit())
return;