Fix DS loading, add NLog for logging
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@@ -13,8 +13,20 @@ namespace Torch.API
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Version Version { get; }
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string Name { get; }
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/// <summary>
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/// Called when the game is initialized.
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/// </summary>
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/// <param name="torchBase"></param>
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void Init(ITorchBase torchBase);
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/// <summary>
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/// Called after each game tick. Not thread safe, use invocation methods in <see cref="ITorchBase"/>.
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/// </summary>
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void Update();
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/// <summary>
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/// Called when the game exits.
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/// </summary>
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void Unload();
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}
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}
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