Fix DS loading, add NLog for logging
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@@ -85,7 +85,7 @@ namespace Torch.Client
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{
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using (var spaceEngineersGame = new SpaceEngineersGame(_services, RunArgs))
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{
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Log.Write("Starting client...");
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Log.Info("Starting client");
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spaceEngineersGame.OnGameLoaded += SpaceEngineersGame_OnGameLoaded;
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spaceEngineersGame.Run();
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}
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@@ -93,8 +93,6 @@ namespace Torch.Client
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private void SpaceEngineersGame_OnGameLoaded(object sender, EventArgs e)
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{
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Log.Write("Loading plugins");
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Plugins.LoadAllPlugins();
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}
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public override void Stop()
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