More fixes for 25th
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@@ -137,7 +137,7 @@ namespace Torch.Server.Managers
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_gameServerValidateAuthTicketReplacer = _gameServerValidateAuthTicketFactory.Invoke();
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_gameServerUserGroupStatusReplacer = _gameServerUserGroupStatusFactory.Invoke();
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_gameServerValidateAuthTicketReplacer.Replace(
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new Action<ulong, JoinResult, ulong>(ValidateAuthTicketResponse), MyGameService.GameServer);
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new Action<ulong, JoinResult, ulong, string>(ValidateAuthTicketResponse), MyGameService.GameServer);
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_gameServerUserGroupStatusReplacer.Replace(new Action<ulong, ulong, bool, bool>(UserGroupStatusResponse),
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MyGameService.GameServer);
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_log.Info("Inserted steam authentication intercept");
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@@ -214,7 +214,7 @@ namespace Torch.Server.Managers
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}
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//Largely copied from SE
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private void ValidateAuthTicketResponse(ulong steamId, JoinResult response, ulong steamOwner)
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private void ValidateAuthTicketResponse(ulong steamId, JoinResult response, ulong steamOwner, string serviceName)
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{
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var state = new MyP2PSessionState();
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MySteamServiceWrapper.Static.Peer2Peer.GetSessionState(steamId, ref state);
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