Refactor and stuff

This commit is contained in:
John Gross
2016-12-23 13:24:58 -08:00
parent c381439ea1
commit 2695cda5fa
29 changed files with 513 additions and 182 deletions

View File

@@ -18,6 +18,7 @@ using Sandbox.Engine.Multiplayer;
using Sandbox.Game.Multiplayer;
using Sandbox.Game.World;
using SteamSDK;
using Torch.API;
namespace Torch.Server
{
@@ -26,27 +27,45 @@ namespace Torch.Server
/// </summary>
public partial class PlayerListControl : UserControl
{
private ITorchServer _server;
public PlayerListControl()
{
InitializeComponent();
PlayerList.ItemsSource = TorchServer.Multiplayer.PlayersView;
}
public void BindServer(ITorchServer server)
{
_server = server;
server.Multiplayer.PlayerJoined += Refresh;
server.Multiplayer.PlayerLeft += Refresh;
Refresh();
}
private void Refresh(IPlayer player = null)
{
Dispatcher.Invoke(() =>
{
PlayerList.ItemsSource = null;
PlayerList.ItemsSource = _server.Multiplayer.Players;
});
}
private void KickButton_Click(object sender, RoutedEventArgs e)
{
var player = PlayerList.SelectedItem as PlayerInfo;
var player = PlayerList.SelectedItem as Player;
if (player != null)
{
TorchServer.Multiplayer.KickPlayer(player.SteamId);
_server.Multiplayer.KickPlayer(player.SteamId);
}
}
private void BanButton_Click(object sender, RoutedEventArgs e)
{
var player = PlayerList.SelectedItem as PlayerInfo;
var player = PlayerList.SelectedItem as Player;
if (player != null)
{
TorchServer.Multiplayer.BanPlayer(player.SteamId);
_server.Multiplayer.BanPlayer(player.SteamId);
}
}
}