diff --git a/Torch.API/Managers/IChatManagerClient.cs b/Torch.API/Managers/IChatManagerClient.cs
index 0c8ca18..a3a1f64 100644
--- a/Torch.API/Managers/IChatManagerClient.cs
+++ b/Torch.API/Managers/IChatManagerClient.cs
@@ -35,26 +35,26 @@ namespace Torch.API.Managers
///
///
/// If true, this event has been consumed and should be ignored
- public delegate void DelMessageRecieved(TorchChatMessage msg, ref bool consumed);
+ public delegate void MessageRecievedDel(TorchChatMessage msg, ref bool consumed);
///
/// Callback used to indicate the user is attempting to send a message locally.
///
/// Message the user is attempting to send
/// If true, this event has been consumed and should be ignored
- public delegate void DelMessageSending(string msg, ref bool consumed);
+ public delegate void MessageSendingDel(string msg, ref bool consumed);
public interface IChatManagerClient : IManager
{
///
- /// Event that is raised when a message addressed to us is recieved.
+ /// Event that is raised when a message addressed to us is recieved.
///
- event DelMessageRecieved MessageRecieved;
+ event MessageRecievedDel MessageRecieved;
///
- /// Event that is raised when we are attempting to send a message.
+ /// Event that is raised when we are attempting to send a message.
///
- event DelMessageSending MessageSending;
+ event MessageSendingDel MessageSending;
///
/// Triggers the event,
diff --git a/Torch.API/Managers/IChatManagerServer.cs b/Torch.API/Managers/IChatManagerServer.cs
index 3a402c8..52bd75f 100644
--- a/Torch.API/Managers/IChatManagerServer.cs
+++ b/Torch.API/Managers/IChatManagerServer.cs
@@ -9,19 +9,19 @@ namespace Torch.API.Managers
{
///
- /// Callback used to indicate the server has recieved a message to process.
+ /// Callback used to indicate the server has recieved a message to process and forward on to others.
///
/// Steam ID of the user sending a message
/// Message the user is attempting to send
/// If true, this event has been consumed and should be ignored
- public delegate void DelMessageProcessing(TorchChatMessage msg, ref bool consumed);
+ public delegate void MessageProcessingDel(TorchChatMessage msg, ref bool consumed);
public interface IChatManagerServer : IChatManagerClient
{
///
- /// Event triggered when the server has recieved a message and should process it.
+ /// Event triggered when the server has recieved a message and should process it.
///
- event DelMessageProcessing MessageProcessing;
+ event MessageProcessingDel MessageProcessing;
///
diff --git a/Torch/Managers/ChatManager/ChatManagerClient.cs b/Torch/Managers/ChatManager/ChatManagerClient.cs
index 796b8de..3aacbdb 100644
--- a/Torch/Managers/ChatManager/ChatManagerClient.cs
+++ b/Torch/Managers/ChatManager/ChatManagerClient.cs
@@ -26,11 +26,11 @@ namespace Torch.Managers.ChatManager
///
// TODO doesn't work in Offline worlds. Method injection or network injection.
- public event DelMessageRecieved MessageRecieved;
+ public event MessageRecievedDel MessageRecieved;
///
// TODO doesn't work at all. Method injection or network injection.
- public event DelMessageSending MessageSending;
+ public event MessageSendingDel MessageSending;
///
public void SendMessageAsSelf(string message)
diff --git a/Torch/Managers/ChatManager/ChatManagerServer.cs b/Torch/Managers/ChatManager/ChatManagerServer.cs
index 8f1a507..4a93c45 100644
--- a/Torch/Managers/ChatManager/ChatManagerServer.cs
+++ b/Torch/Managers/ChatManager/ChatManagerServer.cs
@@ -36,7 +36,7 @@ namespace Torch.Managers.ChatManager
}
///
- public event DelMessageProcessing MessageProcessing;
+ public event MessageProcessingDel MessageProcessing;
///
public void SendMessageAsOther(ulong authorId, string message, ulong targetSteamId = 0)
@@ -59,9 +59,9 @@ namespace Torch.Managers.ChatManager
#pragma warning disable 649
- private delegate void DelMultiplayerBaseSendChatMessage(ref ChatMsg arg);
+ private delegate void MultiplayerBaseSendChatMessageDel(ref ChatMsg arg);
[ReflectedStaticMethod(Name = "SendChatMessage", Type = typeof(MyMultiplayerBase))]
- private static DelMultiplayerBaseSendChatMessage _dedicatedServerBaseSendChatMessage;
+ private static MultiplayerBaseSendChatMessageDel _dedicatedServerBaseSendChatMessage;
// [ReflectedMethod] doesn't play well with instance methods and refs.
[ReflectedMethodInfo(typeof(MyDedicatedServerBase), "OnChatMessage")]