Finish chat/players functionality, refactor logic to non-static classes with a single static entry point, add data binding
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@@ -6,7 +6,7 @@ using System.Text;
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using System.Threading.Tasks;
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using VRage.Plugins;
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namespace PistonAPI
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namespace Piston.API
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{
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public interface IPistonPlugin : IPlugin
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{
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