Client should work again
™️
This commit is contained in:
@@ -18,6 +18,7 @@ namespace Torch.Client
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{
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public const string SpaceEngineersBinaries = "Bin64";
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private static string _spaceEngInstallAlias = null;
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public static string SpaceEngineersInstallAlias
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{
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get
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@@ -26,7 +27,8 @@ namespace Torch.Client
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if (_spaceEngInstallAlias == null)
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{
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// ReSharper disable once AssignNullToNotNullAttribute
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_spaceEngInstallAlias = Path.Combine(Path.GetDirectoryName(typeof(Program).Assembly.Location), "SpaceEngineersAlias");
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_spaceEngInstallAlias = Path.Combine(Path.GetDirectoryName(typeof(Program).Assembly.Location),
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"SpaceEngineersAlias");
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}
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return _spaceEngInstallAlias;
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}
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@@ -52,16 +54,20 @@ namespace Torch.Client
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{
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AllocConsole();
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#endif
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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// Early config: Resolve SE install directory.
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if (!File.Exists(Path.Combine(SpaceEngineersInstallAlias, _spaceEngineersVerifyFile)))
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SetupSpaceEngInstallAlias();
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using (new TorchAssemblyResolver(Path.Combine(SpaceEngineersInstallAlias, SpaceEngineersBinaries)))
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if (!TorchLauncher.IsTorchWrapped())
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{
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RunClient();
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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// Early config: Resolve SE install directory.
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if (!File.Exists(Path.Combine(SpaceEngineersInstallAlias, _spaceEngineersVerifyFile)))
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SetupSpaceEngInstallAlias();
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TorchLauncher.Launch(Assembly.GetEntryAssembly().FullName, args,
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Path.Combine(SpaceEngineersInstallAlias, SpaceEngineersBinaries));
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return;
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}
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RunClient();
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#if DEBUG
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}
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finally
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@@ -77,7 +83,8 @@ namespace Torch.Client
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// TODO look at Steam/config/Config.VDF? Has alternate directories.
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var steamDir =
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Microsoft.Win32.Registry.GetValue("HKEY_CURRENT_USER\\SOFTWARE\\Valve\\Steam", "SteamPath", null) as string;
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Microsoft.Win32.Registry.GetValue("HKEY_CURRENT_USER\\SOFTWARE\\Valve\\Steam", "SteamPath",
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null) as string;
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if (steamDir != null)
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{
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spaceEngineersDirectory = Path.Combine(steamDir, _steamSpaceEngineersDirectory);
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@@ -97,7 +104,8 @@ namespace Torch.Client
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{
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if (dialog.ShowDialog() != DialogResult.OK)
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{
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var ex = new FileNotFoundException("Unable to find the Space Engineers install directory, aborting");
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var ex = new FileNotFoundException(
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"Unable to find the Space Engineers install directory, aborting");
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_log.Fatal(ex);
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LogManager.Flush();
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throw ex;
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@@ -109,11 +117,12 @@ namespace Torch.Client
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$"Unable to find {0} in {1}. Are you sure it's the Space Engineers install directory?",
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"Invalid Space Engineers Directory", MessageBoxButton.YesNo) == MessageBoxResult.Yes)
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break;
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} while (true); // Repeat until they confirm.
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} while (true); // Repeat until they confirm.
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}
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if (!JunctionLink(SpaceEngineersInstallAlias, spaceEngineersDirectory))
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{
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var ex = new IOException($"Failed to create junction link {SpaceEngineersInstallAlias} => {spaceEngineersDirectory}. Aborting.");
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var ex = new IOException(
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$"Failed to create junction link {SpaceEngineersInstallAlias} => {spaceEngineersDirectory}. Aborting.");
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_log.Fatal(ex);
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LogManager.Flush();
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throw ex;
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@@ -121,7 +130,8 @@ namespace Torch.Client
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string junctionVerify = Path.Combine(SpaceEngineersInstallAlias, _spaceEngineersVerifyFile);
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if (!File.Exists(junctionVerify))
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{
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var ex = new FileNotFoundException($"Junction link is not working. File {junctionVerify} does not exist");
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var ex = new FileNotFoundException(
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$"Junction link is not working. File {junctionVerify} does not exist");
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_log.Fatal(ex);
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LogManager.Flush();
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throw ex;
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@@ -153,7 +163,7 @@ namespace Torch.Client
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private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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{
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var ex = (Exception)e.ExceptionObject;
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var ex = (Exception) e.ExceptionObject;
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_log.Error(ex);
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LogManager.Flush();
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MessageBox.Show(ex.StackTrace, ex.Message);
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