expose custom config to plugins
add support for some basic game parameters to be set via custom config
This commit is contained in:
@@ -85,9 +85,9 @@ namespace Torch.Server
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Run()
|
||||
public void Run(IConfiguration configuration)
|
||||
{
|
||||
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName);
|
||||
_server = new TorchServer(Config, ApplicationContext.Current.InstanceDirectory.FullName, ApplicationContext.Current.InstanceName, configuration);
|
||||
|
||||
if (ApplicationContext.Current.IsService || Config.NoGui)
|
||||
{
|
||||
|
Reference in New Issue
Block a user