mod.io support and eos fix
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@@ -134,13 +134,21 @@ namespace Torch.Server.Managers
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public override void Attach()
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{
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base.Attach();
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_gameServerValidateAuthTicketReplacer = _gameServerValidateAuthTicketFactory.Invoke();
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_gameServerUserGroupStatusReplacer = _gameServerUserGroupStatusFactory.Invoke();
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if (Torch.Config.UgcServiceType == UGCServiceType.Steam)
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{
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_gameServerValidateAuthTicketReplacer = _gameServerValidateAuthTicketFactory.Invoke();
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_gameServerUserGroupStatusReplacer = _gameServerUserGroupStatusFactory.Invoke();
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}
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else
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{
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_gameServerValidateAuthTicketReplacer = _eosServerValidateAuthTicketFactory.Invoke();
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_gameServerUserGroupStatusReplacer = _eosServerUserGroupStatusFactory.Invoke();
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}
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_gameServerValidateAuthTicketReplacer.Replace(
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new Action<ulong, JoinResult, ulong, string>(ValidateAuthTicketResponse), MyGameService.GameServer);
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_gameServerUserGroupStatusReplacer.Replace(new Action<ulong, ulong, bool, bool>(UserGroupStatusResponse),
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MyGameService.GameServer);
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_log.Info("Inserted steam authentication intercept");
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_log.Info("Inserted authentication intercept");
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}
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/// <inheritdoc/>
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@@ -150,7 +158,7 @@ namespace Torch.Server.Managers
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_gameServerValidateAuthTicketReplacer.Restore(MyGameService.GameServer);
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if (_gameServerUserGroupStatusReplacer != null && _gameServerUserGroupStatusReplacer.Replaced)
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_gameServerUserGroupStatusReplacer.Restore(MyGameService.GameServer);
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_log.Info("Removed steam authentication intercept");
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_log.Info("Removed authentication intercept");
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base.Detach();
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}
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@@ -163,6 +171,14 @@ namespace Torch.Server.Managers
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[ReflectedEventReplace("VRage.Steam.MySteamGameServer, VRage.Steam", "UserGroupStatusResponse",
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typeof(MyDedicatedServerBase), "GameServer_UserGroupStatus")]
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private static Func<ReflectedEventReplacer> _gameServerUserGroupStatusFactory;
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[ReflectedEventReplace("VRage.EOS.MyEOSGameServer, VRage.EOS", "ValidateAuthTicketResponse",
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typeof(MyDedicatedServerBase), "GameServer_ValidateAuthTicketResponse")]
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private static Func<ReflectedEventReplacer> _eosServerValidateAuthTicketFactory;
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[ReflectedEventReplace("VRage.EOS.MyEOSGameServer, VRage.EOS", "UserGroupStatusResponse",
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typeof(MyDedicatedServerBase), "GameServer_UserGroupStatus")]
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private static Func<ReflectedEventReplacer> _eosServerUserGroupStatusFactory;
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private ReflectedEventReplacer _gameServerValidateAuthTicketReplacer;
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private ReflectedEventReplacer _gameServerUserGroupStatusReplacer;
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