Publictest (#335)
* Fix compiler errors * Fix Jenkins * Build public test as Release * Fix more things * Oops * Remove obsolete code * Fix GameStatePatchShim
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@@ -208,15 +208,8 @@
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<HintPath>..\GameBinaries\VRage.Math.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.Native, Version=0.0.0.0, Culture=neutral, processorArchitecture=AMD64">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\GameBinaries\VRage.Native.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="VRage.OpenVRWrapper, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\GameBinaries\VRage.OpenVRWrapper.dll</HintPath>
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<Private>False</Private>
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<Reference Include="VRage.Platform.Windows, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\GameBinaries\VRage.Platform.Windows.dll</HintPath>
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</Reference>
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<Reference Include="VRage.Render, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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@@ -257,6 +250,7 @@
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<Compile Include="NativeMethods.cs" />
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<Compile Include="Initializer.cs" />
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<Compile Include="Patches\PromotePatch.cs" />
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<Compile Include="Patches\WorldLoadExceptionPatch.cs" />
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<Compile Include="Properties\Annotations.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="TorchConfig.cs" />
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