refactoring and proper game state destruction

This commit is contained in:
zznty
2024-05-15 20:59:30 +07:00
parent bfa3604524
commit 46ee2b61a5
191 changed files with 204 additions and 2108 deletions

View File

@@ -1,24 +1,13 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using NLog;
using NLog.Fluent;
using VRage.Game;
using VRage.Serialization;
namespace Torch.Views