refactoring and proper game state destruction

This commit is contained in:
zznty
2024-05-15 20:59:30 +07:00
parent bfa3604524
commit 46ee2b61a5
191 changed files with 204 additions and 2108 deletions

View File

@@ -2,11 +2,8 @@
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using NLog;
using NLog.Fluent;
using Sandbox;
using Sandbox.Engine.Multiplayer;
using Sandbox.Engine.Networking;
@@ -16,12 +13,10 @@ using Torch.API;
using Torch.API.Managers;
using Torch.Managers;
using Torch.Utils;
using Torch.ViewModels;
using VRage.Game;
using VRage.Game.ModAPI;
using VRage.GameServices;
using VRage.Network;
using VRage.Steam;
namespace Torch.Server.Managers
{