refactoring and proper game state destruction
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@@ -1,11 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using Torch.Collections;
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using Torch.Server.ViewModels;
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namespace Torch.Server.Views;
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