refactoring and proper game state destruction
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@@ -1,31 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using NLog;
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using Torch;
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using Sandbox;
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using Sandbox.Engine.Multiplayer;
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using Sandbox.Game.Gui;
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using Sandbox.Game.Multiplayer;
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using Sandbox.Game.World;
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using Sandbox.ModAPI;
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using Torch.API;
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using Torch.API.Managers;
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using Torch.API.Session;
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using Torch.Managers;
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using Torch.Server.Managers;
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using Torch.Utils;
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using Torch.ViewModels;
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using VRage.Game.ModAPI;
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