refactoring and proper game state destruction
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@@ -3,24 +3,14 @@ using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Http;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using JetBrains.Annotations;
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using NLog;
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using Torch.API.WebAPI;
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using Torch.Collections;
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using Torch.Server.Annotations;
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using Torch.Managers;
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using Torch.API.Managers;
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using Torch.API.Plugins;
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using Torch.API.WebAPI.Plugin;
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