refactoring and proper game state destruction
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@@ -1,11 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using Torch.Utils;
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namespace Torch.Tests
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