use depot downloader instead of steamcmd because its having some troubles with branching

This commit is contained in:
zznty
2023-02-17 16:11:35 +07:00
parent 32d318be5e
commit 5483728a4e

View File

@@ -27,10 +27,10 @@ namespace Torch.Server
private static readonly Logger Log = LogManager.GetLogger(nameof(Initializer));
private bool _init;
private const string STEAMCMD_DIR = "steamcmd";
private const string STEAMCMD_ZIP = "temp.zip";
private static readonly string STEAMCMD_EXE = "steamcmd.exe";
private const string STEAMCMD_ARGS = "+force_install_dir \"{0}\" +login anonymous +app_update 298740 -beta automtatons-beta +quit";
private const string TOOL_DIR = "tool";
private const string TOOL_ZIP = "temp.zip";
private static readonly string TOOL_EXE = "DepotDownloader.exe";
private const string TOOL_ARGS = "-app 298740 -depot 298741 -beta automatons-beta -dir \"{0}\"";
private TorchServer _server;
internal Persistent<TorchConfig> ConfigPersistent { get; }
@@ -57,7 +57,7 @@ namespace Torch.Server
#endif
if (configuration.GetValue("getGameUpdates", true) && !configuration.GetValue("noupdate", false))
RunSteamCmd(configuration);
RunSteamCmdAsync(configuration).Wait();
var processPid = configuration.GetValue<int>("waitForPid");
if (processPid != 0)
@@ -124,36 +124,36 @@ namespace Torch.Server
}
}
public static void RunSteamCmd(IConfiguration configuration)
public static async Task RunSteamCmdAsync(IConfiguration configuration)
{
var log = LogManager.GetLogger("SteamCMD");
var log = LogManager.GetLogger("SteamTool");
var path = configuration.GetValue<string>("steamCmdPath") ?? ApplicationContext.Current.TorchDirectory
.CreateSubdirectory(STEAMCMD_DIR).FullName;
var path = configuration.GetValue<string>("steamToolPath") ?? ApplicationContext.Current.TorchDirectory
.CreateSubdirectory(TOOL_DIR).FullName;
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
var steamCmdExePath = Path.Combine(path, STEAMCMD_EXE);
var steamCmdExePath = Path.Combine(path, TOOL_EXE);
if (!File.Exists(steamCmdExePath))
{
try
{
log.Info("Downloading SteamCMD.");
using (var client = new HttpClient())
using (var file = File.Create(STEAMCMD_ZIP))
using (var stream = client.GetStreamAsync("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip").Result)
stream.CopyTo(file);
log.Info("Downloading Steam Tool.");
using (var client = new HttpClient())
await using (var file = File.Create(TOOL_ZIP))
await using (var stream = await client.GetStreamAsync("https://github.com/SteamRE/DepotDownloader/releases/download/DepotDownloader_2.4.7/depotdownloader-2.4.7.zip"))
await stream.CopyToAsync(file);
ZipFile.ExtractToDirectory(STEAMCMD_ZIP, path);
File.Delete(STEAMCMD_ZIP);
log.Info("SteamCMD downloaded successfully!");
ZipFile.ExtractToDirectory(TOOL_ZIP, path);
File.Delete(TOOL_ZIP);
log.Info("Steam Tool downloaded successfully!");
}
catch (Exception e)
{
log.Error(e, "Failed to download SteamCMD, unable to update the DS.");
log.Error(e, "Failed to download Steam Tool, unable to update the DS.");
return;
}
}
@@ -161,19 +161,16 @@ namespace Torch.Server
log.Info("Checking for DS updates.");
var steamCmdProc = new ProcessStartInfo(steamCmdExePath)
{
Arguments = string.Format(STEAMCMD_ARGS, configuration.GetValue("gamePath", "../")),
Arguments = string.Format(TOOL_ARGS, configuration.GetValue("gamePath", "../")),
WorkingDirectory = path,
UseShellExecute = false,
RedirectStandardOutput = true,
StandardOutputEncoding = Encoding.ASCII
RedirectStandardOutput = true
};
var cmd = Process.Start(steamCmdProc);
var cmd = Process.Start(steamCmdProc)!;
// ReSharper disable once PossibleNullReferenceException
while (!cmd.HasExited)
{
log.Info(cmd.StandardOutput.ReadLine());
Thread.Sleep(100);
if (await cmd.StandardOutput.ReadLineAsync() is { } line)
log.Info(line);
}
}
}