Update instance manager for new config format
This commit is contained in:
@@ -119,8 +119,8 @@ namespace Torch.Server.Managers
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{
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DedicatedConfig.Mods.Clear();
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//remove the Torch mod to avoid running multiple copies of it
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DedicatedConfig.SelectedWorld.Checkpoint.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
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foreach (var m in DedicatedConfig.SelectedWorld.Checkpoint.Mods)
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DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
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foreach (var m in DedicatedConfig.SelectedWorld.WorldConfiguration.Mods)
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DedicatedConfig.Mods.Add(new ModItemInfo(m));
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Task.Run(() => DedicatedConfig.UpdateAllModInfosAsync());
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}
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@@ -134,8 +134,8 @@ namespace Torch.Server.Managers
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{
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DedicatedConfig.Mods.Clear();
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//remove the Torch mod to avoid running multiple copies of it
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DedicatedConfig.SelectedWorld.Checkpoint.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
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foreach (var m in DedicatedConfig.SelectedWorld.Checkpoint.Mods)
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DedicatedConfig.SelectedWorld.WorldConfiguration.Mods.RemoveAll(m => m.PublishedFileId == TorchModCore.MOD_ID);
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foreach (var m in DedicatedConfig.SelectedWorld.WorldConfiguration.Mods)
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DedicatedConfig.Mods.Add(new ModItemInfo(m));
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Task.Run(() => DedicatedConfig.UpdateAllModInfosAsync());
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}
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@@ -149,7 +149,7 @@ namespace Torch.Server.Managers
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private void ImportWorldConfig(WorldViewModel world, bool modsOnly = true)
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{
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var mods = new MtObservableList<ModItemInfo>();
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foreach (var mod in world.Checkpoint.Mods)
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foreach (var mod in world.WorldConfiguration.Mods)
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mods.Add(new ModItemInfo(mod));
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DedicatedConfig.Mods = mods;
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@@ -157,7 +157,7 @@ namespace Torch.Server.Managers
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Log.Debug("Loaded mod list from world");
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if (!modsOnly)
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DedicatedConfig.SessionSettings = world.Checkpoint.Settings;
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DedicatedConfig.SessionSettings = world.WorldConfiguration.Settings;
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}
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private void ImportWorldConfig(bool modsOnly = true)
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@@ -203,29 +203,22 @@ namespace Torch.Server.Managers
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try
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{
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var sandboxPath = Path.Combine(DedicatedConfig.LoadWorld, "Sandbox.sbc");
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MyObjectBuilderSerializer.DeserializeXML(sandboxPath, out MyObjectBuilder_Checkpoint checkpoint, out ulong sizeInBytes);
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if (checkpoint == null)
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{
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Log.Error($"Failed to load {DedicatedConfig.LoadWorld}, checkpoint null ({sizeInBytes} bytes, instance {Torch.Config.InstancePath})");
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return;
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}
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var world = DedicatedConfig.Worlds.FirstOrDefault(x => x.WorldPath == DedicatedConfig.LoadWorld) ?? new WorldViewModel(DedicatedConfig.LoadWorld);
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checkpoint.SessionName = DedicatedConfig.WorldName;
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checkpoint.Settings = DedicatedConfig.SessionSettings;
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checkpoint.Mods.Clear();
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world.Checkpoint.SessionName = DedicatedConfig.WorldName;
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world.WorldConfiguration.Settings = DedicatedConfig.SessionSettings;
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world.WorldConfiguration.Mods.Clear();
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foreach (var mod in DedicatedConfig.Mods)
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{
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var savedMod = new MyObjectBuilder_Checkpoint.ModItem(mod.Name, mod.PublishedFileId, mod.FriendlyName);
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savedMod.IsDependency = mod.IsDependency;
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checkpoint.Mods.Add(savedMod);
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world.WorldConfiguration.Mods.Add(savedMod);
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}
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Task.Run(() => DedicatedConfig.UpdateAllModInfosAsync());
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MyObjectBuilderSerializer.SerializeXML(sandboxPath, false, checkpoint);
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world.SaveSandbox();
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//MyLocalCache.SaveCheckpoint(checkpoint, DedicatedConfig.LoadWorld);
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Log.Info("Saved world config.");
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}
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catch (Exception e)
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@@ -259,7 +252,10 @@ namespace Torch.Server.Managers
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public string WorldPath { get; }
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public long WorldSizeKB { get; }
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private string _checkpointPath;
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private string _worldConfigPath;
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public CheckpointViewModel Checkpoint { get; private set; }
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public WorldConfigurationViewModel WorldConfiguration { get; private set; }
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public WorldViewModel(string worldPath)
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{
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@@ -268,8 +264,9 @@ namespace Torch.Server.Managers
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WorldPath = worldPath;
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WorldSizeKB = new DirectoryInfo(worldPath).GetFiles().Sum(x => x.Length) / 1024;
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_checkpointPath = Path.Combine(WorldPath, "Sandbox.sbc");
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_worldConfigPath = Path.Combine(WorldPath, "Sandbox_config.sbc");
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FolderName = Path.GetFileName(worldPath);
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BeginLoadCheckpoint();
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LoadSandbox();
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}
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catch (ArgumentException ex)
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{
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@@ -278,24 +275,40 @@ namespace Torch.Server.Managers
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}
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}
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public async Task SaveCheckpointAsync()
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public void SaveSandbox()
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{
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await Task.Run(() =>
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{
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using (var f = File.Open(_checkpointPath, FileMode.Create))
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MyObjectBuilderSerializer.SerializeXML(f, Checkpoint);
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});
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using (var f = File.Open(_checkpointPath, FileMode.Create))
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MyObjectBuilderSerializer.SerializeXML(f, Checkpoint);
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using (var f = File.Open(_worldConfigPath, FileMode.Create))
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MyObjectBuilderSerializer.SerializeXML(f, WorldConfiguration);
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}
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private void BeginLoadCheckpoint()
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private void LoadSandbox()
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{
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//Task.Run(() =>
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MyObjectBuilderSerializer.DeserializeXML(_checkpointPath, out MyObjectBuilder_Checkpoint checkpoint);
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Checkpoint = new CheckpointViewModel(checkpoint);
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// migrate old saves
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if (File.Exists(_worldConfigPath))
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{
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Log.Info($"Preloading checkpoint {_checkpointPath}");
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MyObjectBuilderSerializer.DeserializeXML(_checkpointPath, out MyObjectBuilder_Checkpoint checkpoint);
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Checkpoint = new CheckpointViewModel(checkpoint);
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OnPropertyChanged(nameof(Checkpoint));
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}//);
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MyObjectBuilderSerializer.DeserializeXML(_worldConfigPath, out MyObjectBuilder_WorldConfiguration worldConfig);
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WorldConfiguration = new WorldConfigurationViewModel(worldConfig);
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}
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else
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{
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WorldConfiguration = new WorldConfigurationViewModel(new MyObjectBuilder_WorldConfiguration
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{
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Mods = checkpoint.Mods,
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Settings = checkpoint.Settings
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});
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checkpoint.Mods = null;
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checkpoint.Settings = null;
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}
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OnPropertyChanged(nameof(Checkpoint));
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OnPropertyChanged(nameof(WorldConfiguration));
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}
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}
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}
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