Don't crash when modifying constructor
Tweak log level of assembly resolver. Events relating to game initialization and shutdown. Plugin manager loads plugins right before the dependency manager is attached.
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@@ -103,6 +103,16 @@ namespace Torch.API
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/// Initialize the Torch instance.
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/// </summary>
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void Init();
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/// <summary>
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/// The current state of the game this instance of torch is controlling.
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/// </summary>
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TorchGameState GameState { get; }
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/// <summary>
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/// Event raised when <see cref="GameState"/> changes.
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/// </summary>
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event TorchGameStateChangedDel GameStateChanged;
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}
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/// <summary>
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@@ -121,6 +131,6 @@ namespace Torch.API
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/// </summary>
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public interface ITorchClient : ITorchBase
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{
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}
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}
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