From 65e2f342a345a7325a5ed58945edcb1ac7bfe01f Mon Sep 17 00:00:00 2001 From: zznty <94796179+zznty@users.noreply.github.com> Date: Sun, 13 Oct 2024 22:29:05 +0700 Subject: [PATCH] fix exception when destruction occurs before game has been initialized --- Torch/VRageGame.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Torch/VRageGame.cs b/Torch/VRageGame.cs index f98eea5..872ba46 100644 --- a/Torch/VRageGame.cs +++ b/Torch/VRageGame.cs @@ -312,7 +312,7 @@ namespace Torch private void Destroy() { - _game.Dispose(); + _game?.Dispose(); _game = null; MyGameService.ShutDown(); @@ -462,7 +462,8 @@ namespace Torch public void SignalDestroy() { _destroyGame = true; - SignalStop(); + if (_game is not null) + SignalStop(); _commandChanged.Set(); }