updated NLog to v5
fixed most of issues with world creating/loading fixed log window lags fixed some compiler warnings fixed empty log files creating fixed logging performance added better logging of load process
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@@ -29,7 +29,7 @@ namespace Torch
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int WindowHeight { get; set; }
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int FontSize { get; set; }
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UGCServiceType UgcServiceType { get; set; }
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bool EntityManagerEnabled { get; set; }
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void Save(string path = null);
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}
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}
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