Fix start/stop buttons, improve DS init order, add console tab
This commit is contained in:
@@ -9,6 +9,7 @@ using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Threading;
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using NLog;
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using Torch.Utils;
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@@ -84,27 +85,21 @@ quit";
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public void Run()
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{
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_server = new TorchServer(_config);
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try
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{
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var initTask = Task.Run(() => { _server.Init(); });
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_server.Init();
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if (!_config.NoGui)
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{
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_server.Init();
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if (!_config.NoGui)
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{
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var ui = new TorchUI(_server);
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if (_config.Autostart)
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_server.Start();
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ui.ShowDialog();
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}
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else
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_server.Start();
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if (_config.Autostart)
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Task.Run(() => _server.Start());
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new TorchUI(_server).ShowDialog();
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}
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else
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{
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initTask.Wait();
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_server.Start();
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}
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}
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@@ -116,101 +111,105 @@ quit";
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}
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}
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private TorchConfig InitConfig()
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private TorchConfig InitConfig()
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{
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var configName = "Torch.cfg";
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var configPath = Path.Combine(Directory.GetCurrentDirectory(), configName);
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if (File.Exists(configName))
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{
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var configName = "Torch.cfg";
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var configPath = Path.Combine(Directory.GetCurrentDirectory(), configName);
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if (File.Exists(configName))
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{
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Log.Info($"Loading config {configPath}");
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return TorchConfig.LoadFrom(configPath);
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}
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else
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{
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Log.Info($"Generating default config at {configPath}");
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var config = new TorchConfig {InstancePath = Path.GetFullPath("Instance")};
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config.Save(configPath);
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return config;
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}
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Log.Info($"Loading config {configPath}");
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return TorchConfig.LoadFrom(configPath);
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}
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private static void RunSteamCmd()
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else
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{
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var log = LogManager.GetLogger("SteamCMD");
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if (!Directory.Exists(STEAMCMD_DIR))
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{
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Directory.CreateDirectory(STEAMCMD_DIR);
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}
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if (!File.Exists(RUNSCRIPT_PATH))
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File.WriteAllText(RUNSCRIPT_PATH, RUNSCRIPT);
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if (!File.Exists(STEAMCMD_PATH))
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{
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try
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{
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log.Info("Downloading SteamCMD.");
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using (var client = new WebClient())
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client.DownloadFile("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip", STEAMCMD_ZIP);
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ZipFile.ExtractToDirectory(STEAMCMD_ZIP, STEAMCMD_DIR);
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File.Delete(STEAMCMD_ZIP);
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log.Info("SteamCMD downloaded successfully!");
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}
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catch
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{
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log.Error("Failed to download SteamCMD, unable to update the DS.");
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return;
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}
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}
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log.Info("Checking for DS updates.");
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var steamCmdProc = new ProcessStartInfo(STEAMCMD_PATH, "+runscript runscript.txt")
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{
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WorkingDirectory = Path.Combine(Directory.GetCurrentDirectory(), STEAMCMD_DIR),
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UseShellExecute = false,
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RedirectStandardOutput = true,
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StandardOutputEncoding = Encoding.ASCII
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};
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var cmd = Process.Start(steamCmdProc);
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// ReSharper disable once PossibleNullReferenceException
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while (!cmd.HasExited)
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{
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log.Info(cmd.StandardOutput.ReadLine());
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Thread.Sleep(100);
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}
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}
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private void LogException(Exception ex)
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{
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if (ex.InnerException != null)
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{
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LogException(ex.InnerException);
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}
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Log.Fatal(ex);
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if (ex is ReflectionTypeLoadException exti)
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foreach (Exception exl in exti.LoaderExceptions)
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LogException(exl);
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}
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private void HandleException(object sender, UnhandledExceptionEventArgs e)
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{
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var ex = (Exception)e.ExceptionObject;
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LogException(ex);
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Console.WriteLine("Exiting in 5 seconds.");
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Thread.Sleep(5000);
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LogManager.Flush();
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if (_config.RestartOnCrash)
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{
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var exe = typeof(Program).Assembly.Location;
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_config.WaitForPID = Process.GetCurrentProcess().Id.ToString();
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Process.Start(exe, _config.ToString());
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}
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Process.GetCurrentProcess().Kill();
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Log.Info($"Generating default config at {configPath}");
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var config = new TorchConfig {InstancePath = Path.GetFullPath("Instance")};
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config.Save(configPath);
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return config;
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}
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}
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}
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private static void RunSteamCmd()
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{
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var log = LogManager.GetLogger("SteamCMD");
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if (!Directory.Exists(STEAMCMD_DIR))
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{
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Directory.CreateDirectory(STEAMCMD_DIR);
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}
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if (!File.Exists(RUNSCRIPT_PATH))
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File.WriteAllText(RUNSCRIPT_PATH, RUNSCRIPT);
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if (!File.Exists(STEAMCMD_PATH))
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{
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try
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{
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log.Info("Downloading SteamCMD.");
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using (var client = new WebClient())
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client.DownloadFile("https://steamcdn-a.akamaihd.net/client/installer/steamcmd.zip", STEAMCMD_ZIP);
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ZipFile.ExtractToDirectory(STEAMCMD_ZIP, STEAMCMD_DIR);
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File.Delete(STEAMCMD_ZIP);
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log.Info("SteamCMD downloaded successfully!");
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}
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catch
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{
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log.Error("Failed to download SteamCMD, unable to update the DS.");
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return;
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}
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}
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log.Info("Checking for DS updates.");
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var steamCmdProc = new ProcessStartInfo(STEAMCMD_PATH, "+runscript runscript.txt")
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{
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WorkingDirectory = Path.Combine(Directory.GetCurrentDirectory(), STEAMCMD_DIR),
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UseShellExecute = false,
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RedirectStandardOutput = true,
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StandardOutputEncoding = Encoding.ASCII
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};
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var cmd = Process.Start(steamCmdProc);
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// ReSharper disable once PossibleNullReferenceException
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while (!cmd.HasExited)
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{
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log.Info(cmd.StandardOutput.ReadLine());
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Thread.Sleep(100);
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}
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}
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private void LogException(Exception ex)
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{
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if (ex.InnerException != null)
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{
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LogException(ex.InnerException);
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}
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Log.Fatal(ex);
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if (ex is ReflectionTypeLoadException exti)
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foreach (Exception exl in exti.LoaderExceptions)
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LogException(exl);
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}
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private void HandleException(object sender, UnhandledExceptionEventArgs e)
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{
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var ex = (Exception)e.ExceptionObject;
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LogException(ex);
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LogManager.Flush();
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if (_config.RestartOnCrash)
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{
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Console.WriteLine("Restarting in 5 seconds.");
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Thread.Sleep(5000);
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var exe = typeof(Program).Assembly.Location;
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_config.WaitForPID = Process.GetCurrentProcess().Id.ToString();
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Process.Start(exe, _config.ToString());
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}
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else
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{
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MessageBox.Show("Torch encountered a fatal error and needs to close. Please check the logs for details.");
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}
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Process.GetCurrentProcess().Kill();
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}
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}
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}
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