# Torch 1.1.229.265
* Features - Added more lenient version parsing for plugins (v#.# should work) - Added countdown option to restart command (!restart [seconds]) * Fixes - General fixes to work with the latest SE version - Fixed config changes not saving - Fixed crash on servers using the Windows Classic theme
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@@ -79,7 +79,7 @@ namespace Torch.Server
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MyFinalBuildConstants.APP_VERSION = MyPerGameSettings.BasicGameInfo.GameVersion;
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InvokeBeforeRun();
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MyObjectBuilderSerializer.RegisterFromAssembly(typeof(MyObjectBuilder_CheckpointSerializer).Assembly);
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//MyObjectBuilderSerializer.RegisterFromAssembly(typeof(MyObjectBuilder_CheckpointSerializer).Assembly);
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MyPlugins.RegisterGameAssemblyFile(MyPerGameSettings.GameModAssembly);
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MyPlugins.RegisterGameObjectBuildersAssemblyFile(MyPerGameSettings.GameModObjBuildersAssembly);
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MyPlugins.RegisterSandboxAssemblyFile(MyPerGameSettings.SandboxAssembly);
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@@ -131,7 +131,6 @@ namespace Torch.Server
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_uptime = Stopwatch.StartNew();
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IsRunning = true;
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GameThread = Thread.CurrentThread;
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Config.Save();
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State = ServerState.Starting;
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Log.Info("Starting server.");
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