# Torch 1.1.229.265

* Features
    - Added more lenient version parsing for plugins (v#.# should work)
    - Added countdown option to restart command (!restart [seconds])
* Fixes
    - General fixes to work with the latest SE version
    - Fixed config changes not saving
    - Fixed crash on servers using the Windows Classic theme
This commit is contained in:
John Gross
2017-08-17 09:09:51 -07:00
parent 97da740e7e
commit 82815f66e5
20 changed files with 180 additions and 64 deletions

View File

@@ -79,7 +79,7 @@ namespace Torch.Server
MyFinalBuildConstants.APP_VERSION = MyPerGameSettings.BasicGameInfo.GameVersion;
InvokeBeforeRun();
MyObjectBuilderSerializer.RegisterFromAssembly(typeof(MyObjectBuilder_CheckpointSerializer).Assembly);
//MyObjectBuilderSerializer.RegisterFromAssembly(typeof(MyObjectBuilder_CheckpointSerializer).Assembly);
MyPlugins.RegisterGameAssemblyFile(MyPerGameSettings.GameModAssembly);
MyPlugins.RegisterGameObjectBuildersAssemblyFile(MyPerGameSettings.GameModObjBuildersAssembly);
MyPlugins.RegisterSandboxAssemblyFile(MyPerGameSettings.SandboxAssembly);
@@ -131,7 +131,6 @@ namespace Torch.Server
_uptime = Stopwatch.StartNew();
IsRunning = true;
GameThread = Thread.CurrentThread;
Config.Save();
State = ServerState.Starting;
Log.Info("Starting server.");