Add entity manager content
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@@ -13,6 +13,9 @@ using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using Torch.Server.ViewModels;
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using Torch.Server.ViewModels.Blocks;
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using Torch.Server.ViewModels.Entities;
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using Torch.Server.Views.Blocks;
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using VRage.Game.ModAPI;
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namespace Torch.Server.Views
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@@ -33,7 +36,11 @@ namespace Torch.Server.Views
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private void TreeView_OnSelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
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{
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if (e.NewValue is EntityViewModel vm)
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{
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Entities.CurrentEntity = vm;
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if (e.NewValue is BlockViewModel bvm)
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EditorFrame.Content = new BlockView { DataContext = bvm };
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}
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else
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Entities.CurrentEntity = null;
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}
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