Merge branch 'Patron' of https://github.com/TorchAPI/Torch into survival
This commit is contained in:
@@ -81,6 +81,9 @@
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<HintPath>..\GameBinaries\Microsoft.CodeAnalysis.CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Win32.Registry, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\Microsoft.Win32.Registry.4.4.0\lib\net461\Microsoft.Win32.Registry.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
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</Reference>
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@@ -88,6 +91,9 @@
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<HintPath>..\packages\NLog.4.4.12\lib\net45\NLog.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="protobuf-net, Version=2.1.0.0, Culture=neutral, PublicKeyToken=257b51d87d2e4d67, processorArchitecture=MSIL">
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<HintPath>..\packages\protobuf-net.2.1.0\lib\net451\protobuf-net.dll</HintPath>
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</Reference>
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<Reference Include="Sandbox.Common, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\GameBinaries\Sandbox.Common.dll</HintPath>
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@@ -127,6 +133,12 @@
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.Security.AccessControl, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.AccessControl.4.4.0\lib\net461\System.Security.AccessControl.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Principal.Windows, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.Principal.Windows.4.4.0\lib\net461\System.Security.Principal.Windows.dll</HintPath>
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</Reference>
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<Reference Include="System.ServiceProcess" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Windows.Interactivity, Version=4.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
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@@ -246,15 +258,21 @@
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<Compile Include="ViewModels\Entities\CharacterViewModel.cs" />
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<Compile Include="ViewModels\ConfigDedicatedViewModel.cs" />
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<Compile Include="ViewModels\Entities\EntityControlViewModel.cs" />
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<Compile Include="ViewModels\ModItemInfo.cs" />
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<Compile Include="ViewModels\SessionSettingsViewModel.cs" />
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<Compile Include="Views\Converters\DefinitionToIdConverter.cs" />
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<Compile Include="Views\Converters\BooleanAndConverter.cs" />
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<Compile Include="Views\Converters\ListConverter.cs" />
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<Compile Include="MultiTextWriter.cs" />
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<Compile Include="RichTextBoxWriter.cs" />
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<Compile Include="Views\Converters\ListConverterWorkshopId.cs" />
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<Compile Include="Views\Converters\ModToIdConverter.cs" />
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<Compile Include="Views\Entities\CharacterView.xaml.cs">
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<DependentUpon>CharacterView.xaml</DependentUpon>
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</Compile>
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<Compile Include="Views\ModListControl.xaml.cs">
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<DependentUpon>ModListControl.xaml</DependentUpon>
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</Compile>
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<Compile Include="Views\ThemeControl.xaml.cs">
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<DependentUpon>ThemeControl.xaml</DependentUpon>
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</Compile>
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@@ -415,6 +433,10 @@
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="Views\ModListControl.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="Views\PluginsControl.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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